CurseForge · Minecraft mod
CardEngine
A lightweight framework that adds an interactive card-drafting system for custom player upgrades and RPG mechanics.
Quick answer
Which CardEngine release should I use?
CardEngine card_engine-1.0.2 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is CardEngine required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CardEngine card_engine-1.0.2 need?
card_engine-1.0.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add CardEngine without breaking your instance.
Built for CardEngine card_engine-1.0.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use card_engine-1.0.2. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside card_engine-1.0.2. It opens that exact file at the source.
About this project
What does CardEngine add?
🃏 CardEngine
The easiest way to create and render interactive RPG upgrade cards in Minecraft!
💡 Click --> WIKI for full integration details and advanced custom logic binding!
CardEngine is a lightweight, high-performance framework library designed for mod developers to implement card-based upgrade systems effortlessly. It handles all the heavy lifting—from capability storage, client-server packet synchronization, and smooth render overlays, to interactive card drafting interfaces.
⚡ Why Choose CardEngine?
🛠️ 2-Line Setup
Register cards and bind upgrade mechanisms with just 2 lines of code! CardEngine automatically handles rendering, capability tracking, and networking under the hood.
⚙️ Auto-Generated Templates & @CardParam
Save time by skipping manual JSON generation. Simply register cards programmatically in Java, and CardEngine will automatically write clean, editable JSON configuration files to the config folder on the first startup.
- Smart Parameter Exporting: Use the
@CardParamannotation on your fields! CardEngine will automatically detect them and export these values as configurable parameters inside the card's JSON file. - Dynamic UI Syncing: Once the JSON is generated, any manual tweaks you make to the values will be dynamically reloaded and reflected directly on the framework's UI overlays without rewriting a single line of Java code.
- Smart Parameter Exporting: Use the
🎮 Built-in Interfaces
Comes out-of-the-box with a premium card drafting select screen (featuring smooth fade-in transitions) and a scrollable overlay showing consolidated player stats (toggled using the [ L ] key).
🚀 Quick Example
// Line 1: Register upgrade mechanism (Binds to Minecraft Attributes or custom logic)
CardRegistry.registerCard("my_mod:attack_damage", Attributes.ATTACK_DAMAGE);
// Line 2: Register a card and add it to the selection pool
CardRegistry.register("my_mod:ad_common", "my_mod:attack_damage");
Project description from CurseForge.
Pick your setup
CardEngine by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CardEngine versions and loaders
card_engine-1.0.2
card_engine-1.0.2.jar
4 Oct 2026
card_engine-1.0.1.jar
5 Jul 2026
card_engine-1.0.1.jar
28 Jun 2026
card_engine-1.0.0.jar
20 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.