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Spore:SRP! project artwork

CurseForge · Minecraft mod

Spore:SRP!

This mod introduces several new mechanics to Fungal Infection: Spore, drawing inspiration from SRP while also featuring original designs, all aimed at ramping up the survival challenge.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Spore:SRP! release should I use?

Updated 20 days ago
Latest stable file sporesrp-1.8.7-neo.jar
Game version 1.21.1
Loader NeoForge

Spore:SRP! sporesrp-1.8.7-neo.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Spore:SRP! required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Spore:SRP! sporesrp-1.8.7-neo.jar need?

sporesrp-1.8.7-neo.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fungal Infection: Spore first. We found matching files for this game-version and loader setup.

Fungal Infection: Spore Needed by Spore:SRP! sporesrp-1.8.7-neo.jar
required
Matching file found Matched file: spore_1.21.1_2.2.0j_neo.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Spore:SRP! without breaking your instance.

Built for Spore:SRP! sporesrp-1.8.7-neo.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use sporesrp-1.8.7-neo.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fungal Infection: Spore first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside sporesrp-1.8.7-neo.jar. It opens that exact file at the source.

About this project

What does Spore:SRP! add?

SporeSRP Mod – Quick Overview

SporeSRP is an add‑on for the Fungal Infection: Spore mod. It greatly expands the infection’s evolution, ecology, and player counterplay.
All systems are fully configurable in sporesrp-common.toml.


Core Systems at a Glance

  • Evolution – Earn points by killing/converting mobs to advance global phases (0–10). Higher phases make infected entities stronger.
  • Conversion – Low‑health mobs can be turned into spore creatures.
  • Adaptation – Infected mobs gradually gain damage resistance against the damage types they receive.
  • Support – Mobs can call reinforcements when hurt or killed.
  • Ecosystem Conversion – Infected mobs actively convert nearby blocks into mycelium, infested stone, etc.
  • Mound System – Natural outposts that generate evolution points and can be upgraded.
  • Tracking – Players get a marker effect to track targets.
  • Infected Biomes – Proto and Mounds expand infected biomes over time.
  • Proto Skills – Five active abilities (move Mound, spawn Vervas/Delusioners/Reconstructors, etc.) that switch behaviour based on nearby mob count.
  • Proto Resurrection – If enough allies are near, Proto revives after death with a counter‑attack.
  • Gastgaber → Builder – Rare transformation that collects points and builds random structures.
  • Full Hivemind – When enough Protos exist and phase is high, one Proto evolves into the Full Hivemind – stronger, with unique AI (towers, excavation, dome building).
  • Full Hivemind Skills – Upgraded version of Proto skills (shorter cooldowns, more summons).
  • Full Hivemind Assault – Accumulates assault points over time, triggering wave‑based attacks.
  • Purification Battle – End‑game defence event. Build a multiblock structure, hold the area through 4 waves, and purify the world.
  • HUD Customisation – Reposition the HUD elements on your screen.

Built‑in Commands (OP only)

Manage difficulty, evolution points/phase, Mound levels, Full Hivemind conversion/assault, Purification Battle control, and more – see the full guide.


New Enchantments

  • Fungal Bane – Extra damage against spore entities (Swords/Axes).
  • Frost Aspect – Applies Frostbite on melee hits, blocking Adaptation (Swords/Axes).
  • Frost Shot – Applies Frostbite with arrows (Bows/Crossbows).

Advancements

Over 30 achievements across kill chains, survival, world state, battle outcomes, and secret death milestones.


📖 For full configuration values, detailed command syntax, enchantment tables, and in‑depth mechanics, please visit the complete guide on Modrinth:
Click here to go to the Modrinth page

Project description from CurseForge.

Pick your setup

Spore:SRP! by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Spore:SRP! versions and loaders

28 of 28 releases match

Looking for an older file? The official CurseForge project page is in Resources.