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TKVM Weapons project artwork

CurseForge · Minecraft mod

TKVM Weapons

Adds a variety of medieval based weapons to minecraft!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which TKVM Weapons release should I use?

Updated 7 days ago
Latest stable file tkvm_weapons-1.3.1.jar
Game version 1.20.1
Loader Forge

TKVM Weapons tkvm_weapons-1.3.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is TKVM Weapons required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does TKVM Weapons tkvm_weapons-1.3.1.jar need?

tkvm_weapons-1.3.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add TKVM Weapons without breaking your instance.

Built for TKVM Weapons tkvm_weapons-1.3.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use tkvm_weapons-1.3.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside tkvm_weapons-1.3.1.jar. It opens that exact file at the source.

About this project

What does TKVM Weapons add?

Better Combat Support

Epic Fight Support

Better combat and Epic Fight compatibility included!

Overview

Weapons This mod intends to add a variety of weapons depicted from games like chivalry, mordhau in a vanilla/vanilla+ style. More in line with semi-realistic Medieval European weaponry, with some artistic license.

Currently, 17 weapons are added. From wooden to starite (New tier), there are a total of 112 variations of weapons to play with.

More weapons are intended for future updates, please don't hesitate to drop a suggestion in the Discord

Weapons:

Weapons

Starite Tier

This mod also adds a new item tier for its weapons STARITE.

This is intended to be a end-game upgrade to your netherite weaponry, and gives more purpose to a netherstar other than a beacon.

You can upgrade netherite weapons using the new smithing template and a nether star. (Heavily recommend to use alongside TKVM Wither to make nether stars harder to farm.

Smithing Upgrade

Starite Upgrade

Crafting

I suggest using EMI or JEI to view crafting recipes.

Handle, pole and leather strips are items added to help prevent recipe overlaps from other mods.

Leather Strips

Handle Recipe

Pole Recipe

Project description from CurseForge.

Pick your setup

TKVM Weapons by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

TKVM Weapons versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.