CurseForge · Minecraft mod
Arda: Middle-earth
Mod that aims to build the world from the Lord of the Rings in Minecraft.
Quick answer
Which Arda: Middle-earth release should I use?
Arda: Middle-earth arda-0.1.0.1-neoforge-1.21.8.jar targets 1.21.8 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Arda: Middle-earth required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Arda: Middle-earth arda-0.1.0.1-neoforge-1.21.8.jar need?
arda-0.1.0.1-neoforge-1.21.8.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Arda: Middle-earth without breaking your instance.
Built for Arda: Middle-earth arda-0.1.0.1-neoforge-1.21.8.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use arda-0.1.0.1-neoforge-1.21.8.jar. It targets 1.21.8 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside arda-0.1.0.1-neoforge-1.21.8.jar. It opens that exact file at the source.
About this project
What does Arda: Middle-earth add?
Arda is a mod that aims to add Middle-earth to Minecraft, inspired by Lord of the Rings mod on 1.7.10.
The mod's features are:
New dimension with unique world generation that allows the world's height to be 4000 blocks tall and has a great variety as it is using a generation system that doesn't use biomes at all.
28 hobbit structures.
8 new species of trees.
Vertical version for the slabs added by the mod.
Planned features:
Full Middle-earth implementation.
Faction system, trading, hiring units, quests.
Skill trees.
New bosses.
Smithing of customizable weapons.
Complex cooking and brewing system.
New fighting system.
Creation and improvement of player's own settlement.
Mod is in Early-InDev stage and have many different bugs.
Currently mod can not guarantee compatibility between versions, and when switching to new ones, items may disappear or world generation may break.
For now mod contain some blocks/items, that will be completely removed or redone in future (for example furniture).
ANY mechanic/texture/model can change.
We know about some world generation issues (catted trees/structures) and chunk update packet delays. We will fix them and rewrite the world generation to its next iteration in near future.
For suggestions/bug reports/questions please contact us on Discord https://discord.com/invite/HQF7SSzMRF
Project description from CurseForge.
Pick your setup
Arda: Middle-earth by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Arda: Middle-earth versions and loaders
arda-0.1.0.1-neoforge-1.21.8.jar
2 Jul 2026
arda-0.1.0.0-neoforge-1.21.8.jar
28 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.