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Mod Migrator project artwork

CurseForge · Minecraft mod

Mod Migrator

Migrate your mod and automatically upgrade it to the compatible version

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mod Migrator release should I use?

Updated 3 months ago
Latest stable file modmigrator-fabric-1.21.1-1.1.0.jar
Game version 1.21.1
Loader Fabric

Mod Migrator modmigrator-fabric-1.21.1-1.1.0.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Mod Migrator required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mod Migrator modmigrator-fabric-1.21.1-1.1.0.jar need?

modmigrator-fabric-1.21.1-1.1.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mod Migrator without breaking your instance.

Built for Mod Migrator modmigrator-fabric-1.21.1-1.1.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use modmigrator-fabric-1.21.1-1.1.0.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside modmigrator-fabric-1.21.1-1.1.0.jar. It opens that exact file at the source.

About this project

What does Mod Migrator add?

Mod Migrator

If a Fabric 1.21.1 client mod that can answer a question: if I move my mod to another Minecraft version or another mod loader — which ones would support it?

Why this exists

Moving a modded setup to a new Minecraft version, or across loaders (Fabric → Forge / NeoForge), normally means checking every installed mod by hand: does it have a build for the target version? Does it exist on that loader at all? What replaces the ones that don't? And which new required dependencies will the target builds pull in? With a large mods folder that is an evening of browser tabs — and launchers don't help, because their update features work within an instance's own version, never across versions or loaders.

Mod Migrator turns all of that into one in-game screen: scan what you have, pick a target, and get a grouped report — what migrates, what needs which dependencies, and exactly why the rest can't — then download everything that transfers in one go.

Features

  • One-screen migration report. Two panes: your installed mods on the left (with their real icons), results on the right grouped into Migratable, Required dependencies and Cannot migrate, each with a count, Modrinth / CurseForge source badges, and a click-the-header select-all.
  • Dual-platform search. Modrinth by SHA-1 hash (no account or key needed), CurseForge by file fingerprint (MurmurHash2) using your own free API key. Requests are batched — a whole search costs about two Modrinth calls — and follow Modrinth's User-Agent and rate-limit rules.
  • Cross-loader alternatives. When a mod has no build on the target loader, a curated equivalence table suggests the known counterpart — Sodium → Embeddium, Iris → Oculus, Lithium → Canary/Radium — shown renamed as the alternative with a "replaces X" subtitle. One line per entry in Equivalents.java, easy to extend.
  • Dependency awareness. Required dependencies of the found target builds are resolved (one level, on both platforms), listed in their own section, labeled "needed by X", downloadable alongside — and flagged in red if the target version of a required dependency doesn't exist.
  • Built-in downloader. Tick rows, hit Download, and a native OS dialog asks where to save: either into an auto-created folder (default mods) or a single zip archive. Per-file progress, filename-collision handling. CurseForge files whose authors disabled API downloads get a ↗ link to the mod page instead.
  • Honest failure reasons. "No build for this version/loader", "not indexed on either platform", and network failures split into DNS failure, connection refused (firewall), timeout, TLS interception, bot-protection block, and rate limiting (with the wait time).
  • Bilingual UI. Follows the game language: Simplified and Traditional Chinese included, everything else falls back to English.
  • Client-side and lightweight. No server component, no telemetry, no bundled API keys.

Quick start

  1. Requirements: Minecraft 1.21.1 with Fabric Loader ≥ 0.19.3
  2. Drop the jar into mods, launch, click Mod Migrator on the title screen.
  3. Left pane: tick the mods to check. Enter the target version, pick the loader (Fabric / Forge / NeoForge), press Search.
  4. Review the right pane, tick what you want, choose Folder or Zip, press Download.
  5. Drop the produced files into the mods folder of your new instance.

CurseForge API key (optional, recommended)

Modrinth works out of the box. To also search and download from CurseForge:

  1. Get a free API key at https://console.curseforge.com/.
  2. After the first launch, open config/modmigrator.properties and set curseforge-api-key=YOUR_KEY.
  3. No restart needed — the key is re-read on every search.

Keep the key private: don't share the config file, and don't embed keys in jars you distribute (it violates CurseForge's terms).

What it deliberately does not do

  • It prepares files and a report; it does not create instances or install loaders.
  • Dependencies are resolved one level deep.
  • OptiFine can't be suggested or downloaded automatically — it isn't distributed through the Modrinth or CurseForge APIs.
  • Remote icons aren't fetched (Modrinth serves many WebP icons, which Minecraft can't decode); alternatives and dependencies get letter avatars instead.

Project description from CurseForge.

Pick your setup

Mod Migrator by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mod Migrator versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.