CurseForge · Minecraft mod
MiguelEconomy MAX
A full economy mod : market, player balances, a dynamic-pricing shop, buy orders, money items, and a web dashboard.
Quick answer
Which MiguelEconomy MAX release should I use?
MiguelEconomy MAX 0.1.10+mc1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is MiguelEconomy MAX required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MiguelEconomy MAX 0.1.10+mc1.20.1 need?
0.1.10+mc1.20.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add MiguelEconomy MAX without breaking your instance.
Built for MiguelEconomy MAX 0.1.10+mc1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.10+mc1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.10+mc1.20.1. It opens that exact file at the source.
About this project
What does MiguelEconomy MAX add?
What your players get
/menu -> Everything you need
A wallet that just works Every player starts with a balance the moment they join. Check it with /balance, see who's richest with /balancetop, and send money to friends with /pay <player> <amount>.
A shop worth browsing Categories, a search bar, and pagination mean no more scrolling through one giant list. Shift-click to buy or sell in bulk (up to 10,000 at once). Prices can move with player activity if you want them to, and players can check a price history graph before they buy.
A real player market List anything from your inventory at your own price. Other players browse and buy it. Offline when it sells? No problem, your money's waiting when you log back in.
Buy orders Need something specific? Put in a buy order and your money is set aside right away, so you never overspend. Orders can fill gradually as people sell to you, not just all at once.
Money you can hold /eco moneyitem <player> <value> [count] turns currency into a physical item; right-click to deposit it. Perfect for loot tables, quest rewards, or just handing cash to someone in person.
Shop blocks that run themselves Drop down a sell-only (Tier 1) or full buy & sell (Tier 2) shop block and let it trade automatically. No one has to stand behind the counter.
/daily
What you get as the admin
- Full transaction logs: every trade, sale, and payment written to daily files, so you always have an audit trail.
- Player-visible history:
/transactionsand/history [market|shop|orders|pay]let anyone see exactly what happened and when. - A web dashboard: manage config and shops from your browser at migueleconomy.mycuba.xyz. No more hand-editing config files.
- Docs for everything: setup and configuration guides at migueleconomy.mycuba.xyz/docs.
Everything is configurable: starting balance, currency name and symbol, death penalties, listing limits, taxes, and more. It's your server's economy, tuned exactly how you want it.
Project description from CurseForge.
Pick your setup
MiguelEconomy MAX by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader builds1.21.3
2 loader builds1.21.2
2 loader builds1.21.1
2 loader builds1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MiguelEconomy MAX versions and loaders
0.1.10+mc1.20.1
migueleconomy-forge-0.1.10+mc1.20.1.jar
20 Sept 2026
0.1.10+mc1.21.9-1.21.11
migueleconomy-neoforge-0.1.10+mc1.21.9-1.21.11.jar
20 Sept 2026
0.1.10+mc1.21.6-1.21.8
migueleconomy-neoforge-0.1.10+mc1.21.6-1.21.8.jar
20 Sept 2026
0.1.10+mc1.21.5
migueleconomy-neoforge-0.1.10+mc1.21.5.jar
20 Sept 2026
0.1.10+mc1.21.4
migueleconomy-neoforge-0.1.10+mc1.21.4.jar
20 Sept 2026
0.1.10+mc1.21.2-1.21.3
migueleconomy-neoforge-0.1.10+mc1.21.2-1.21.3.jar
20 Sept 2026
0.1.10+mc1.21.1
migueleconomy-neoforge-0.1.10+mc1.21.1.jar
20 Sept 2026
0.1.10+mc1.21.1
migueleconomy-fabric-0.1.10+mc1.21.1.jar
20 Sept 2026
0.1.9+mc1.20.1
migueleconomy-forge-0.1.9+mc1.20.1.jar
20 Sept 2026
0.1.9+mc1.21.9-1.21.11
migueleconomy-neoforge-0.1.9+mc1.21.9-1.21.11.jar
20 Sept 2026
0.1.9+mc1.21.6-1.21.8
migueleconomy-neoforge-0.1.9+mc1.21.6-1.21.8.jar
20 Sept 2026
0.1.9+mc1.21.5
migueleconomy-neoforge-0.1.9+mc1.21.5.jar
20 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.