Back to mods
MiguelEconomy MAX project artwork

CurseForge · Minecraft mod

MiguelEconomy MAX

A full economy mod : market, player balances, a dynamic-pricing shop, buy orders, money items, and a web dashboard.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which MiguelEconomy MAX release should I use?

Updated yesterday
Latest stable file 0.2.0+mc1.20.1
Game version 1.20.1
Loader Forge

MiguelEconomy MAX 0.2.0+mc1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is MiguelEconomy MAX required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does MiguelEconomy MAX 0.2.0+mc1.20.1 need?

0.2.0+mc1.20.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add MiguelEconomy MAX without breaking your instance.

Built for MiguelEconomy MAX 0.2.0+mc1.20.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.2.0+mc1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.2.0+mc1.20.1. It opens that exact file at the source.

About this project

What does MiguelEconomy MAX add?

A complete economy for your server: balances, shops, market, orders, NPCs, and a web dashboard.

Give your server a real economy: player balances, a server shop with supply-and-demand prices, a player-run market, buy orders, economy NPCs, and a web dashboard for server owners. Everything is configurable from one file and validated server-side.

Full documentation: https://migueleconomy.mycuba.xyz/docs

Web dashboard: https://migueleconomy.mycuba.xyz

Getting started

  1. Install the mod on the server and on every player's client (it adds screens and items).
  2. Start the server once: the config file and four starter shop categories are created for you.
  3. Players type /menu to open the economy, or /economy for every command.
  4. Admins type /eco help for a short clickable setup guide.

Coming from MiguelEconomy? MiguelEconomy MAX replaces the original MiguelEconomy. Its addons (MiguelEconomy X EasyNPC, MiguelEarning) only work with the original mod, not with MAX.

Features

  • Player balances with starting money, /pay, and a rich-list leaderboard
  • Server shop GUI with categories, search, dynamic supply-and-demand pricing, and price graphs
  • Player market: list items from your hand, browse, buy, even while sellers are offline
  • Buy orders: post a request at your price, other players fulfill it for the money
  • Trade exact items: shops, market, and orders handle enchanted books, potions, and named gear
  • JSON-defined NPCs: shopkeepers, bankers, market and order clerks, dialogue, command NPCs
  • Craftable Shop Blocks: automated selling (Tier 1) and redstone-triggered buying (Tier 2)
  • Redeemable money items with serial numbers, so duplicated or edited cash is refused
  • Optional chunk claim costs via FTB Chunks or Open Parties and Claims
  • Daily login reward with an optional streak bonus that grows for consecutive days
  • Payment requests: ask another player for money, they accept or deny in chat
  • Configurable death penalty (percentage of balance lost on death)
  • Personal transaction history in chat, filterable by shop, market, orders, or pay
  • Money shorthand everywhere: type 25k or 2.75m, read $1.5B
  • /menu hub screen with quick access to Shop, Market, and Orders
  • /sell hand and /sell all: sell to the shop without opening it, with a confirm step
  • Ready-made starter shops (blocks, farming, ores, mob drops) on a fresh install
  • On-screen notifications and a live balance in every economy screen
  • Sort the Market and Orders boards by newest, price, or name
  • Translatable screens and command messages through a standard language file
  • New-player join hint, a clickable /economy command list, and /eco help for admins
  • Web dashboard: server owners edit config, shops, and player balances from the browser, applied in-game
  • Browse and filter the full transaction log from the web dashboard
  • Dashboard shop editor supports exact item variants, several per category, and real modded item icons
  • AI shop generator in the dashboard builds mod-aware shop categories for you
  • Addon API so other mods can plug into the economy
  • Balance placeholders for TAB and sidebar display integrations

Player commands

Command What it does
/balance (/bal, /money) Show your balance
/pay <player> <amount> Send money to another player
/daily Claim your once-a-day reward
/request <player> <amount> [reason] Ask a player for money, they accept or deny
/balancetop (/baltop) Top 10 richest players
/transactions [filter] [page <n>] (/history) Your personal transaction history
/menu Open the economy hub screen
/economy List every economy command on this server
/shop Open the server shop
/sell hand Sell the item in your hand to the shop
/sell all Preview selling everything the shop buys, then confirm
/market Open the player market
/market sell <price> [quantity] List the item in your hand for sale
/order (/orders) Open the buy-orders board
/order cancel <orderId> Cancel one of your orders

Admin commands (op)

Command What it does
/eco help Clickable setup guide
/eco give|take|set|reset <player> [amount] Manage player balances
/eco reload Reload config, shops, and data from disk
/eco moneyitem <player> <value> [count] Give redeemable money items
/eco npc spawn|list|remove|move|purge Manage economy NPCs
/eco claim [player] Inspect chunk-claim spending
/eco dashboard link|sync|status Connect and sync the web dashboard
/eco addons List installed economy addons

Configuration

Everything lives in config/migueleconomymax/config.toml: currency name and symbol, starting balance, dynamic pricing, market and order limits, taxes, death penalty, and per-feature enable switches. Edit the file and run /eco reload, or manage it from the web dashboard at https://migueleconomy.mycuba.xyz: run /eco dashboard link on your server, enter the code on the site, and push changes from your browser.

Screenshots

Shop Price history Market Shop Block

Project description from CurseForge.

Pick your setup

MiguelEconomy MAX by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

23 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

MiguelEconomy MAX versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.