CurseForge · Minecraft mod
MiguelEconomy MAX
A full economy mod : market, player balances, a dynamic-pricing shop, buy orders, money items, and a web dashboard.
Quick answer
Which MiguelEconomy MAX release should I use?
MiguelEconomy MAX 0.2.0+mc1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is MiguelEconomy MAX required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MiguelEconomy MAX 0.2.0+mc1.20.1 need?
0.2.0+mc1.20.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add MiguelEconomy MAX without breaking your instance.
Built for MiguelEconomy MAX 0.2.0+mc1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.2.0+mc1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.2.0+mc1.20.1. It opens that exact file at the source.
About this project
What does MiguelEconomy MAX add?
A complete economy for your server: balances, shops, market, orders, NPCs, and a web dashboard.
Give your server a real economy: player balances, a server shop with supply-and-demand prices, a player-run market, buy orders, economy NPCs, and a web dashboard for server owners. Everything is configurable from one file and validated server-side.
Full documentation: https://migueleconomy.mycuba.xyz/docs
Web dashboard: https://migueleconomy.mycuba.xyz
Getting started
- Install the mod on the server and on every player's client (it adds screens and items).
- Start the server once: the config file and four starter shop categories are created for you.
- Players type
/menuto open the economy, or/economyfor every command. - Admins type
/eco helpfor a short clickable setup guide.
Coming from MiguelEconomy? MiguelEconomy MAX replaces the original MiguelEconomy. Its addons (MiguelEconomy X EasyNPC, MiguelEarning) only work with the original mod, not with MAX.
Features
- Player balances with starting money,
/pay, and a rich-list leaderboard - Server shop GUI with categories, search, dynamic supply-and-demand pricing, and price graphs
- Player market: list items from your hand, browse, buy, even while sellers are offline
- Buy orders: post a request at your price, other players fulfill it for the money
- Trade exact items: shops, market, and orders handle enchanted books, potions, and named gear
- JSON-defined NPCs: shopkeepers, bankers, market and order clerks, dialogue, command NPCs
- Craftable Shop Blocks: automated selling (Tier 1) and redstone-triggered buying (Tier 2)
- Redeemable money items with serial numbers, so duplicated or edited cash is refused
- Optional chunk claim costs via FTB Chunks or Open Parties and Claims
- Daily login reward with an optional streak bonus that grows for consecutive days
- Payment requests: ask another player for money, they accept or deny in chat
- Configurable death penalty (percentage of balance lost on death)
- Personal transaction history in chat, filterable by shop, market, orders, or pay
- Money shorthand everywhere: type
25kor2.75m, read$1.5B /menuhub screen with quick access to Shop, Market, and Orders/sell handand/sell all: sell to the shop without opening it, with a confirm step- Ready-made starter shops (blocks, farming, ores, mob drops) on a fresh install
- On-screen notifications and a live balance in every economy screen
- Sort the Market and Orders boards by newest, price, or name
- Translatable screens and command messages through a standard language file
- New-player join hint, a clickable
/economycommand list, and/eco helpfor admins - Web dashboard: server owners edit config, shops, and player balances from the browser, applied in-game
- Browse and filter the full transaction log from the web dashboard
- Dashboard shop editor supports exact item variants, several per category, and real modded item icons
- AI shop generator in the dashboard builds mod-aware shop categories for you
- Addon API so other mods can plug into the economy
- Balance placeholders for TAB and sidebar display integrations
Player commands
| Command | What it does |
|---|---|
/balance (/bal, /money) |
Show your balance |
/pay <player> <amount> |
Send money to another player |
/daily |
Claim your once-a-day reward |
/request <player> <amount> [reason] |
Ask a player for money, they accept or deny |
/balancetop (/baltop) |
Top 10 richest players |
/transactions [filter] [page <n>] (/history) |
Your personal transaction history |
/menu |
Open the economy hub screen |
/economy |
List every economy command on this server |
/shop |
Open the server shop |
/sell hand |
Sell the item in your hand to the shop |
/sell all |
Preview selling everything the shop buys, then confirm |
/market |
Open the player market |
/market sell <price> [quantity] |
List the item in your hand for sale |
/order (/orders) |
Open the buy-orders board |
/order cancel <orderId> |
Cancel one of your orders |
Admin commands (op)
| Command | What it does |
|---|---|
/eco help |
Clickable setup guide |
/eco give|take|set|reset <player> [amount] |
Manage player balances |
/eco reload |
Reload config, shops, and data from disk |
/eco moneyitem <player> <value> [count] |
Give redeemable money items |
/eco npc spawn|list|remove|move|purge |
Manage economy NPCs |
/eco claim [player] |
Inspect chunk-claim spending |
/eco dashboard link|sync|status |
Connect and sync the web dashboard |
/eco addons |
List installed economy addons |
Configuration
Everything lives in config/migueleconomymax/config.toml: currency name and symbol, starting balance, dynamic pricing, market and order limits, taxes, death penalty, and per-feature enable switches. Edit the file and run /eco reload, or manage it from the web dashboard at https://migueleconomy.mycuba.xyz: run /eco dashboard link on your server, enter the code on the site, and push changes from your browser.
Screenshots

Project description from CurseForge.
Pick your setup
MiguelEconomy MAX by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader builds1.21.3
2 loader builds1.21.2
2 loader builds1.21.1
2 loader builds1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MiguelEconomy MAX versions and loaders
0.2.0+mc1.20.1
migueleconomy-forge-0.2.0-mc1.20.1.jar
8 Nov 2026
0.2.0+mc1.21.9-1.21.11
migueleconomy-neoforge-0.2.0-mc1.21.9-1.21.11.jar
8 Nov 2026
0.2.0+mc1.21.6-1.21.8
migueleconomy-neoforge-0.2.0-mc1.21.6-1.21.8.jar
8 Nov 2026
0.2.0+mc1.21.5
migueleconomy-neoforge-0.2.0-mc1.21.5.jar
8 Nov 2026
0.2.0+mc1.21.4
migueleconomy-neoforge-0.2.0-mc1.21.4.jar
8 Nov 2026
0.2.0+mc1.21.2-1.21.3
migueleconomy-neoforge-0.2.0-mc1.21.2-1.21.3.jar
8 Nov 2026
0.2.0+mc1.21.1
migueleconomy-neoforge-0.2.0-mc1.21.1.jar
8 Nov 2026
0.2.0+mc1.21.9-1.21.11
migueleconomy-fabric-0.2.0-mc1.21.9-1.21.11.jar
8 Nov 2026
0.2.0+mc1.21.6-1.21.8
migueleconomy-fabric-0.2.0-mc1.21.6-1.21.8.jar
8 Nov 2026
0.2.0+mc1.21.5
migueleconomy-fabric-0.2.0-mc1.21.5.jar
8 Nov 2026
0.2.0+mc1.21.4
migueleconomy-fabric-0.2.0-mc1.21.4.jar
8 Nov 2026
0.2.0+mc1.21.2-1.21.3
migueleconomy-fabric-0.2.0-mc1.21.2-1.21.3.jar
8 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.