CurseForge · Minecraft mod
Greenlight
Lets servers opt into client tweaks that are otherwise off on multiplayer. Vendor-neutral, resource-pack based.
Quick answer
Which Greenlight release matches 26.2?
Greenlight [NeoForge] Greenlight 0.1.0 - Minecaft 26.3.x targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Greenlight required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Greenlight [NeoForge] Greenlight 0.1.0 - Minecaft 26.3.x need?
[NeoForge] Greenlight 0.1.0 - Minecaft 26.3.x on 26.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Greenlight without breaking your instance.
Built for Greenlight [NeoForge] Greenlight 0.1.0 - Minecaft 26.3.x on 26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [NeoForge] Greenlight 0.1.0 - Minecaft 26.3.x. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [NeoForge] Greenlight 0.1.0 - Minecaft 26.3.x. It opens that exact file at the source.
About this project
What does Greenlight add?
Greenlight
Greenlight is a library mod. It does not add a menu, a feature toggle, or any visible gameplay change by itself.
Install it when another mod says it supports or requires Greenlight.
What Greenlight is for
Some client-side features are harmless cosmetics. Others can affect gameplay, like removing fog, changing darkness, or revealing information the server normally expects players not to have.
Greenlight gives servers and client mods a shared way to handle that:
- The server says which features are allowed.
- The client mod checks that permission before enabling the feature.
- The player can still keep their own local settings.
- The server can set limits, and the client mod clamps to those limits.
The goal is simple: compatible mods should stay vanilla-safe by default, then opt in only when the server allows it.
How servers allow features
A server can publish Greenlight policy through its server resource pack.
No server-side Greenlight mod is required. No Paper, Fabric, NeoForge, or Bukkit plugin is required just to send policy files. If your server can send a resource pack, it can publish Greenlight policies.
Greenlight only trusts policy from resource packs Minecraft marks as coming from the current server. A local resource pack with the same files does nothing.
The server pack can be required or optional. If the player declines, removes, or disables an optional server pack, Greenlight sees no trusted policy and compatible features stay denied.
When you leave the server, the permissions go away.
What Greenlight does not do
Greenlight is not anti-cheat.
A modified client can ignore client-side rules. Greenlight is for honest clients, modpacks, and server communities that want a clean, shared permission system instead of every mod inventing its own handshake.
Greenlight also does not force features on. It only tells compatible mods what the server allows.
For players
You only need Greenlight if a mod you use supports or requires it.
Installing Greenlight alone will not change the game.
If a server does not provide a policy for a feature, compatible mods should treat that feature as denied on multiplayer.
For server owners
Add one JSON policy file per feature to your server resource pack.
Start here:
https://github.com/FlashyReese/greenlight/wiki/Server-Owner-Guide
Policy file format:
https://github.com/FlashyReese/greenlight/wiki/Policy-Files
For mod developers
Greenlight provides one small API for Fabric and NeoForge mods.
You can either:
- Require the full Greenlight runtime.
- Support Greenlight optionally by bundling the API and failing closed when the runtime is missing.
Developer guide:
https://github.com/FlashyReese/greenlight/wiki/Mod-Developer-Guide
License
LGPL-3.0-or-later
Project description from CurseForge.
Pick your setup
Greenlight by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader buildsShowing the newest 12 of 32 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Greenlight versions and loaders
[NeoForge] Greenlight 0.1.0 - Minecaft 26.3.x
greenlight-neoforge-0.1.0+mc26.3.jar
16 Sept 2026
[Fabric] Greenlight 0.1.0 for Minecraft 26.x
greenlight-fabric-0.1.0+mc26.2.jar
4 Jul 2026
[NeoForge] Greenlight 0.1.0 for Minecraft 26.x
greenlight-neoforge-0.1.0+mc26.2.jar
4 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.