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ToastsBows project artwork

CurseForge · Minecraft mod

ToastsBows

1 expansion with 9 more bows and 1 magic quiver and 4 arrows.

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Quick answer

Which ToastsBows release should I use?

Updated yesterday
Latest stable file toasts_bows-1.1.1-1.20.1.jar
Game version 1.20.1
Loader Forge

ToastsBows toasts_bows-1.1.1-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.

Where it goes

Is ToastsBows required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does ToastsBows toasts_bows-1.1.1-1.20.1.jar need?

toasts_bows-1.1.1-1.20.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add ToastsBows without breaking your instance.

Built for ToastsBows toasts_bows-1.1.1-1.20.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use toasts_bows-1.1.1-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside toasts_bows-1.1.1-1.20.1.jar. It opens that exact file at the source.

About this project

What does ToastsBows add?

Daedalus Bow

Spawns three arrows five blocks above the targeted block or entity, which home in toward your aim target. Inspired by the identically named bow from Terraria.

Beeshoney Bow

When striking a block, summons a bee that persists for 5 seconds; the bee automatically hunts hostile mobs within a 32×32×32 cubic area around you.When striking an entity, halves the damage dealt by this shot, then summons a number of bees equal to the rounded-up value of the original damage value to assist in combat.

Dusk Light Bow

Fires five arrows at once, each dealing 30% of the base damage. If all five arrows hit the same target simultaneously, deals bonus damage equal to 100% of the base damage. Firing special arrows will produce five copies of the special arrow instead.Additionally, shots fired during in-game afternoon have an 80% chance per arrow to trigger one of the following effects upon impact: Levitation, damage multiplier boost, lightning strike ignition, or setting the target ablaze.

Singularity Bow

Spawns a black hole upon hitting an entity or block. The black hole pulls all entities within a 10×10×10 cubic radius toward its center for 5 seconds. When the effect expires, an explosion triggers if three or more entities exist inside a 3×3×3 cubic area.

Chrono Bow

Upon the first hit on an enemy, starts recording all damage the target receives over the next 5 seconds. After the 5-second window ends, it unleashes a burst dealing 120% of the total recorded damage; firing a second arrow can detonate this accumulated damage early.

Snowbow

Supports charging for up to 5 full seconds. On hitting a mob or block, summons a small snowstorm that continuously spawns snowballs arcing toward nearby enemies.

BamBow

Fires at half the fire rate of a standard bow and deals half base damage. Each successful hit stacks one layer of "Deep Wood Penetration" on the target, which amplifies subsequent damage dealt by this bow.

Whistling arrow:A homing arrow that flies along your crosshair path, able to pierce through unlimited mobs while emitting a whistling sound. Blow the whistle again mid-flight to recall the arrow. Inspired by Yondu from Guardians of the Galaxy.

Magicquiver:Right-click while holding any tool or weapon in your inventory to store the item inside; right-click empty-handed to retrieve stored items.

Bows will prioritize consuming contents inside the Magic Quiver when firing. Each shot drains 5 durability points from the stored tool and deals damage matching that tool’s attack value; enchantments on the stored tool (e.g., Sharpness) function normally.

Fixed a bug where empty Magic Quivers were incorrectly recognized as valid arrow ammunition and triggered unintended durability consumption.

New Attribute:Arrow Damage

Netherite Crossbow

Deals double the base damage of the vanilla crossbow, and its projectiles can pierce through one additional mob.

Auto-Fire

Enables bows and crossbows to continuously fire and reload automatically when holding right-click.

Diamond Arrow

Deals 130% of a regular arrow’s base damage.

Water-Piercing Arrow

Travels in a perfectly straight trajectory without velocity reduction when submerged in water.

Echo Arrow

Triggers a small-area explosion on impact and cannot be dodged by Endermen.

Melting Arrow

Applies the Amethyst Infection debuff on hit, inflicting 5 true damage every 10 game ticks for 2 seconds. Repeated hits upgrade the debuff tier and refresh its duration.

WHATS MORE:Nearly all mechanics and effects of vanilla and custom bows & arrows can now be fully customized via configuration files.

Project description from CurseForge.

Pick your setup

ToastsBows by Minecraft version and loader

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1 available setups

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Recent files

ToastsBows versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.