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CurseForge · Minecraft mod

Armors API

An API for matching a full set of armor

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Quick answer

Which Armors API release should I use?

Updated 2 months ago
Latest stable file armors_api-1.0.1.jar
Game version 1.20.1
Loader Forge

Armors API armors_api-1.0.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Armors API required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Armors API armors_api-1.0.1.jar need?

armors_api-1.0.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Armors API without breaking your instance.

Built for Armors API armors_api-1.0.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use armors_api-1.0.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside armors_api-1.0.1.jar. It opens that exact file at the source.

About this project

What does Armors API add?

This mod enables full armor set identification via custom IDs and allows certain abilities to require specific armor sets.

Originally created to configure dedicated armor sets for the Shadow Mist mod, the API is now publicly available for other modders and modpack developers.

The configured equipment is read from the config/armors_api/<id>.json configuration file.

JSON Example:

{
  "id": "shadow_armors",
  "armors_list": {
    "helmet": [
      "shadowlands:enhanced_shadowmetal_helmet"
    ],
    "chestplate": [
      "shadowlands:enhanced_shadowmetal_chestplate"
    ],
    "leggings": [
      "shadowlands:enhanced_shadowmetal_leggings"
    ],
    "boots": [
      "shadowlands:enhanced_shadowmetal_boots"
    ]
  }
}

Commands:

  • /armors_api add <id> all – Adds all currently equipped armor pieces to the specified set.
  • /armors_api add <id> <helmet|chestplate|leggings|boots> – Adds the currently equipped <helmet|chestplate|leggings|boots> to the specified set.
  • /armors_api reload – Reloads the configuration file.
  • /armors_api list – Lists all registered armor sets.
  • /armors_api check <id> – Checks whether the player is currently wearing the specified armor set.
  • /armors_api remove all – Removes all registered armor sets.
  • /armors_api remove <id> – Removes the armor set data for the specified ID (supports removing all or individual slots: <helmet|chestplate|leggings|boots>).

The mod provides a developer API and also supports KubeJS integration.

Project description from CurseForge.

Pick your setup

Armors API by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

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Recent files

Armors API versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.