CurseForge · Minecraft mod
Create: Coasters Simulated
Build real rollercoasters with physics, loops, and jumps in this add-on for the Create mod!
Quick answer
Which Create: Coasters Simulated release should I use?
Create: Coasters Simulated 0.1.5 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Create: Coasters Simulated required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Coasters Simulated 0.1.5 need?
Create: Coasters Simulated 0.1.5. Change the file and its required mods may change too.
Install Create, Sable first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create: Coasters Simulated without breaking your instance.
Built for Create: Coasters Simulated 0.1.5. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Create: Coasters Simulated 0.1.5. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create, Sable first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Create: Coasters Simulated 0.1.5. It opens that exact file at the source.
About this project
What does Create: Coasters Simulated add?
About
Build thrilling coasters with loops, inversions, and even jumps using a new set of blocks and items from this Create mod add-on! Simulate real roller coaster physics with chain lifts to bring your carts up and gravity that does the rest.
Compatibility
This mod uses Sable, a physics library developed by the team behind Create: Aeronautics. This mod does not require Create: Aeronautics to be installed, but is built to be highly compatible with the mechanisms added by Simulated, Aeronautics, Offroad, and its other add-ons.
Existing Features
- Roller Coaster Tracks / Track Anchorpoint Blocks
- Support for loops, inversions, chain lifts, and jumps
- Dyable tracks
- Carts / Cart Linking
- Rivets that hold sublevels together
- Balloons as a utility for moving assembled contraptions
Planned Features
- Hydraulic launches
- Coaster stations
- More colors for balloons
- 2 wide cart bogeys
!! Early Bird Warning !!
We believe the mod has reached a fairly stable state suitable for release. But, for the first few weeks after release expect bugs and performance issues that may have slipped through the cracks of development. If you find any issues, please immediately report them to my discord server.
Project description from CurseForge.
Pick your setup
Create: Coasters Simulated by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Coasters Simulated versions and loaders
Create: Coasters Simulated 0.1.5
simulatedcoasters-0.1.5.jar
15 Aug 2026
Create: Coasters Simulated 0.1.4
simulatedcoasters-0.1.4.jar
6 Aug 2026
Create: Coasters Simulated 0.1.3
simulatedcoasters-0.1.3.jar
5 Aug 2026
Create: Coasters Simulated 0.1.2
simulatedcoasters-0.1.2.jar
2 Aug 2026
Create: Coasters Simulated 0.1.1
simulatedcoasters-0.1.1.jar
1 Aug 2026
Create: Coasters Simulated 0.1
simulatedcoasters-0.1.jar
30 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.