CurseForge · Minecraft mod
ThatCoolerGuy's Immersive Waypoints
A Efficient Vanilla beacon-based waypoint system
Quick answer
Which ThatCoolerGuy's Immersive Waypoints release should I use?
ThatCoolerGuy's Immersive Waypoints beacon-teleport-1.0.0.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is ThatCoolerGuy's Immersive Waypoints required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ThatCoolerGuy's Immersive Waypoints beacon-teleport-1.0.0.jar need?
beacon-teleport-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ThatCoolerGuy's Immersive Waypoints without breaking your instance.
Built for ThatCoolerGuy's Immersive Waypoints beacon-teleport-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use beacon-teleport-1.0.0.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside beacon-teleport-1.0.0.jar. It opens that exact file at the source.
About this project
What does ThatCoolerGuy's Immersive Waypoints add?
Vanilla Waypoints
Made For the Immersive mc modpack! Immersive MC - Minecraft Modpacks - CurseForge
Ever wished Minecraft had a waypoint system that actually felt like it belonged in vanilla? Well, now it does (without turning your world into a sci-fi GPS simulator).
Vanilla Waypoints adds a simple, balanced teleportation system using one of Minecraft’s most iconic blocks: the beacon. Instead of adding random teleport machines or giant futuristic portals, this mod lets you create connected waypoints by building two fully completed beacon pyramids made from iron, copper, gold, emerald, diamond, or netherite.
Each beacon material creates its own unique network. An iron beacon can only link with another iron beacon, a diamond beacon can only link with another diamond beacon, and so on. The material you build your beacon pyramid from determines what other beacons it can connect to, making every waypoint feel satisfying and like an actual investment.
To keep teleportation balanced, every teleport requires a payment matching the beacon type:
- Iron beacons use iron ingots
- Copper beacons use copper ingots
- Gold beacons use gold ingots
- Emerald beacons use emeralds
- Diamond beacons use diamonds
- Netherite beacons use netherite scraps (because full netherite ingots every teleport would be completely ridiculous)
You might be thinking: “Why wouldn’t I just build iron beacons everywhere?” Well, there’s a catch. Only one pair of each ore type can be linked at a time. If your two iron beacons are already connected, you’ll need to create a different tier for another waypoint. Choose your locations carefully and make your teleport network actually meaningful.
For an even more cinematic experience, this mod pairs amazingly with Grand Teleport Mod, making every journey feel less like clicking a button and more like a true Minecraft teleportation event.
Build your network, protect your resources, and create the ultimate vanilla-friendly fast travel system. Even Steve has to pay for convenience.
Project description from CurseForge.
Pick your setup
ThatCoolerGuy's Immersive Waypoints by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ThatCoolerGuy's Immersive Waypoints versions and loaders
beacon-teleport-1.0.0.jar
25 Jul 2026
beacon-teleport-1.0.0.jar
8 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.