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TaCZ Hostiles project artwork

CurseForge · Minecraft mod

TaCZ Hostiles

Adds two hostile NPC factions armed with TACZ guns

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which TaCZ Hostiles release should I use?

Updated today
Latest stable file tacz_hostiles-1.1.2.jar
Game version 1.20.1
Loader Forge

TaCZ Hostiles tacz_hostiles-1.1.2.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is TaCZ Hostiles required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does TaCZ Hostiles tacz_hostiles-1.1.2.jar need?

tacz_hostiles-1.1.2.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install SmartBrainLib (Forge/Fabric/Quilt), [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

3 listed on this file 3 pulled in by those mods
Marbled's Arsenal (Legacy) Optional for TaCZ Hostiles tacz_hostiles-1.1.2.jar
optional
Matching file found Matched file: marbledsarsenal-1.20.1forge-2.4.0.0.jar
GeckoLib Needed by Marbled's Arsenal (Legacy)
pulled in
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
Just Enough Items (JEI) Needed by Marbled's Arsenal (Legacy)
pulled in
Matching file found Matched file: 15.49.0.200 for Forge 1.20.1

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add TaCZ Hostiles without breaking your instance.

Built for TaCZ Hostiles tacz_hostiles-1.1.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use tacz_hostiles-1.1.2.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install SmartBrainLib (Forge/Fabric/Quilt), [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside tacz_hostiles-1.1.2.jar. It opens that exact file at the source.

About this project

What does TaCZ Hostiles add?

Requirements:

Features:

NPC Factions:

  • Two hostile factions : Scavengers and Soldiers

AI & Combat:

  • NPCs prioritize players in combat, remember their last target position, and can switch to closer enemies during combat
  • NPCs have a 180° vision cone meaning they can't see directly behind them
  • NPCs can hear gunshots and investigate (use supressors to lower detection range)
  • Combat behavior adapts dynamically based on distance : advance on distant targets, strafe at mid-range, back up when enemies get too close
  • NPCs can open doors and fence gates to get to you
    Patrol System:
  • NPCs patrol in squads, following a squad leader
  • Use /forcepatrol command to spawn a patrol
  • Patrols spawn automatically near players over time, with spawn chance increasing the longer no patrol has spawned

Equipment & Loot:

  • Each faction uses its own weapon pool
  • NPCs drop ammo for their weapon with a 10% chance to drop the weapon itself and gunpowder upon death
  • Optional integration with Marbled's Arsenal, allowing NPCs to spawn wearing armor when installed

Configuration:

  • Configurable NPC health and damage
  • Configurable gun drop chance
  • Configurable patrol spawn frequency and spawn distance
  • Configurable sight range and gunshot hearing range (separate values for suppressed weapons)

NOTE : If you find any bugs please explain the issue in detail.

Initial release date - July 10th 2026
1,000 downloads on CF - July 29th 2026

Project description from CurseForge.

Pick your setup

TaCZ Hostiles by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

TaCZ Hostiles versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.