CurseForge · Minecraft mod
Flashier Flashlights
The first flashlight mod to implement proper shadow mapping with full shader pack support (Oculus/Iris, Embeddium/Sodium).
Quick answer
Which Flashier Flashlights release should I use?
Flashier Flashlights 1.2.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Flashier Flashlights required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Flashier Flashlights 1.2.0.jar need?
Flashier Flashlights 1.2.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Flashier Flashlights without breaking your instance.
Built for Flashier Flashlights 1.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Flashier Flashlights 1.2.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Flashier Flashlights 1.2.0.jar. It opens that exact file at the source.
About this project
What does Flashier Flashlights add?
Flashier Flashlights
Flashier Flashlights adds a flashlight with real shadowmapped shadows and full shader pack support (Oculus/Iris, Embeddium/Sodium). Feel free to use the mod in any modpack.
Features:
This mod adds 2 items: the flashlight and the battery.
Insert a battery, right click to toggle. Batteries hold FE and drain while the light is on, both the capacity and drain is configurable.
The flashlight beam casts real shadows using shadowmapping. Shadow caster count, resolution, softness and pertype toggles for terrain, entities and players are all configurable. Experimental coloured shadows pick up tint from glass and water.
The flashlight also has additional effects like:
- Bloom on the lens and dust.
- Beam dust particles.
- Volumetric light shafts.
Beam colour, brightness, angle, range and light pattern are adjustable in the config, including custom pngs and video patterns through resource packs.
The "/flashlight spawn" command can be used to spawn a spotlight at your location facing the same way as you. Useful for testing or just making cool scenes.
Optifine is not supported and will crash the game.
The config is tweakable ingame from the mods tab with quality presets from Potato to Extreme.
The mod is still under development, expect bugs.
Known issues:
- The flashlight beam can look misaligned with the model in first-person with view bobbing and volumetrics enabled.
- Coloured shadows are experimental and may have bugs.
Requirements:
- Forge 1.20.1
- OpenGL 4.3+
Project description from CurseForge.
Pick your setup
Flashier Flashlights by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Flashier Flashlights versions and loaders
Flashier Flashlights 1.2.0.jar
17 Jul 2026
Flashier Flashlights 1.1.2.jar
16 Jul 2026
Flashier Flashlights 1.1.1.jar
15 Jul 2026
Flashier Flashlights 1.1.0.jar
15 Jul 2026
Flashier Flashlights 1.0.1.jar
10 Jul 2026
Flashier Flashlights 1.0.jar
9 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.