CurseForge · Minecraft mod
CC: FE Required
A simple mod that makes it so that computers form CC: tweaked uses FE to function
Quick answer
Which CC: FE Required release should I use?
CC: FE Required ccferequired-1.0.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is CC: FE Required required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CC: FE Required ccferequired-1.0.2.jar need?
ccferequired-1.0.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add CC: FE Required without breaking your instance.
Built for CC: FE Required ccferequired-1.0.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ccferequired-1.0.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ccferequired-1.0.2.jar. It opens that exact file at the source.
About this project
What does CC: FE Required add?
Computers shouldn't run for free. CC: FE Required makes CC: Tweaked computers and turtles consume Forge Energy (FE/RF) to operate — wire up your base and give your automation a real power cost.
Features
- Every computer and turtle gets an internal FE buffer, charged by any FE cable, generator, or battery placed against it (Mekanism, Create: Crafts & Additions, Powah, Thermal, Immersive Engineering, and more).
- A device only runs while it has power — drain the buffer and it shuts down.
- Per-tier config: normal and advanced computers/turtles each have their own energy cost, buffer size, and charge rate (normal is cheaper and smaller by default).
- Redstone kill-switch: by default a redstone signal turns a computer off, and removing it lets it run again — toggle in the config.
- DirectGPU support (optional): if DirectGPU is installed, its GPU block draws power too and freezes when it runs dry.
- Fully configurable, with a master switch to turn all energy costs off.
Project description from CurseForge.
Pick your setup
CC: FE Required by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CC: FE Required versions and loaders
ccferequired-1.0.2.jar
ccferequired-1.0.0.jar
19 Jul 2026
ccferequired-1.0.1
ccferequired-1.0.0.jar
10 Jul 2026
ccferequired-1.0.0
ccferequired-1.0.0.jar
9 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.