CurseForge · Minecraft mod
Combatives
Combatives is a movement and camera overhaul for Minecraft Forge 1.7.10 that modernizes player movement while preserving vanilla gameplay.
This page is having a moment, so a few details may be a little behind.
Quick answer
Which Combatives release should I use?
Combatives-1.0.8.1.jar targets 1.7.10 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Combatives required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Combatives-1.0.8.1.jar need?
Combatives-1.0.8.1.jar. Change the file and its required mods may change too.
Install UniMixins first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Combatives without breaking your instance.
Built for Combatives-1.0.8.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Combatives-1.0.8.1.jar. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install UniMixins first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Combatives-1.0.8.1.jar. It opens that exact file at the source.
About this project
What does Combatives add?
Notice: Unimixins Required!
Combatives modernizes Minecraft Forge 1.7.10 with contemporary movement mechanics and a physically inspired first-person camera system while preserving vanilla gameplay and multiplayer compatibility.
The movement system introduces fully synchronized swimming and crawling inspired by modern Minecraft, complete with authoritative server synchronization, smooth pose transitions, proper collision handling, and dedicated server support. Compatibility with custom entities and rideable mounts is a major design goal, allowing Combatives to integrate cleanly into heavily modded environments.
The camera system goes beyond traditional view bobbing by simulating player movement through layered physical motion rather than screen shake. Walking, sprinting, turning, jumping, freefall, landing, collisions, explosions, and mounted movement all contribute subtle visual feedback that conveys weight and momentum without affecting gameplay. Camera motion is entirely visual—mouse sensitivity, aiming precision, and player mechanics remain unchanged.
At the core of the system is the Entity Camera Behavior Framework, a modular runtime architecture that allows any entity to provide immersive camera behavior. Built-in implementations already support player movement and horse riding, while additional mounts, vehicles, creatures, and custom entities can integrate through the public API without modifying Combatives itself.
Developers can also use the Combatives Camera API to trigger custom camera effects from weapons, vehicles, abilities, explosions, or entirely new gameplay systems. Every contribution passes through the same validation, accumulation, saturation, safety limits, and rendering pipeline, ensuring consistent behavior regardless of source.
Current Features
- Modern swimming and crawling mechanics
- Fully synchronized multiplayer movement and poses
- Improved movement responsiveness with lightweight momentum shaping
- Physically inspired first-person camera motion
- Dynamic inertia, freefall, landing, collision, and explosion feedback
- Immersive horse riding camera effects
- Modular Entity Camera Behavior Framework for arbitrary entities
- Extensive camera configuration and diagnostic tools
- Optional Fairplay build with standardized gameplay settings
- Public Camera API for third-party mod integration
- Multiplayer-safe, compatibility-focused architecture designed for modpacks
MorePlayerModels+ Compatibility
Combatives includes optional MorePlayerModels+ support, allowing custom player sizes and entity disguises to use correctly scaled hitboxes, eye positions, cameras, and targeting geometry. Client and server interaction geometry remains synchronized so resized players retain accurate crosshair targeting and multiplayer interactions, including on dedicated servers.
Project description from CurseForge.
Pick your setup
Combatives by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.7.10
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Combatives versions and loaders
Combatives-1.0.8.1.jar
16 Aug 2026
Combatives-1.0.7.1.jar
12 Aug 2026
Combatives-1.0.6.1.jar
10 Aug 2026
Combatives-1.0.5.1.jar
6 Aug 2026
Combatives-1.0.4.5.jar
15 Jul 2026
Combatives-1.0.3.1.jar
14 Jul 2026
Combatives-1.0.2.2.jar
13 Jul 2026
Combatives-1.0.1.11.jar
10 Jul 2026
Combatives-1.0.0.10.jar
10 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.