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Better Mob Combat - Reimagined project artwork

CurseForge · Minecraft mod

Better Mob Combat - Reimagined

An add-on mod to Better Combat that allows it to work with (humanoid) mobs.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Better Mob Combat - Reimagined release should I use?

Updated today
Latest stable file better_mob_combat_reimagined-1.1.15
Game version 1.21.1
Loader NeoForge

Better Mob Combat - Reimagined better_mob_combat_reimagined-1.1.15 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Better Mob Combat - Reimagined required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Better Mob Combat - Reimagined better_mob_combat_reimagined-1.1.15 need?

better_mob_combat_reimagined-1.1.15. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Better Combat [Fabric & Forge], Cloth Config API (Fabric/Forge/NeoForge), playerAnimator first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

1 listed on this file 3 pulled in by those mods
Better Combat [Fabric & Forge] Needed by Better Mob Combat - Reimagined better_mob_combat_reimagined-1.1.15
required
Matching file found Matched file: bettercombat-neoforge-2.4.0+1.21.1.jar
playerAnimator Needed by Better Combat [Fabric & Forge]
pulled in
Matching file found Matched file: player-animation-lib-forge-2.0.4+1.21.1.jar
bendy-lib Needed by playerAnimator
pulled in
No matching file

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Better Mob Combat - Reimagined without breaking your instance.

Built for Better Mob Combat - Reimagined better_mob_combat_reimagined-1.1.15. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use better_mob_combat_reimagined-1.1.15. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Better Combat [Fabric & Forge], Cloth Config API (Fabric/Forge/NeoForge), playerAnimator first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside better_mob_combat_reimagined-1.1.15. It opens that exact file at the source.

About this project

What does Better Mob Combat - Reimagined add?

Better Mob Combat: Reimagined

Bring Better Combat to hostile humanoid mobs.

Better Mob Combat: Reimagined is a NeoForge 1.21.1 continuation of the original Better Mob Combat, bringing Better Combat's weapon-based combat system to Minecraft's humanoid mobs.

Instead of using vanilla's simple instant melee attacks, mobs now attack using the actual weapon they're holding, complete with animated swings, weapon reach, attack timing, and directional hitboxes.


Features

Husk

  • Humanoid mobs use Better Combat weapon attacks.
  • Mobs swing swords, axes, and other compatible weapons with proper attack animations.
  • Weapon reach respects the equipped weapon instead of using vanilla melee distance.
  • Directional weapon hitboxes replace vanilla "touch to damage" combat.
  • Attack timing is synchronized with swing animations, making enemy attacks more readable and fair.
  • Supports vanilla humanoid mobs, including:
    • Zombies
    • Husks
    • Drowned
    • Zombie Villagers
    • Vindicators
    • Piglins
    • Piglin Brutes
    • Other compatible humanoid mobs
  • Entity blacklist for disabling Better Combat on specific entities.
  • Extensive configuration options to customize combat behavior.

Compatibility

Designed to work alongside:

  • Better Combat
  • Player Animator
  • Entity Model Features (EMF)
  • Entity Texture Features (ETF)
  • Fresh Animations
  • Fresh Animations : Player Extension

Requirements

This mod requires:


Planned Features

  • Support for additional humanoid mobs from popular mods.
  • Improved compatibility with animation and model replacement mods.
  • Expanded configuration options.
  • Continued combat timing and animation refinements.
  • Ongoing bug fixes and performance improvements.
  • Fabric? - yes, this is planned.

Credits

Better Mob Combat: Reimagined is a NeoForge 1.21.1 continuation and modernization of the original Better Mob Combat by Thelnfamous1.

The goal of this project is to preserve the original gameplay while updating it for modern Minecraft versions, improving compatibility, and continuing development.

Original Better Mob Combat

https://www.curseforge.com/minecraft/mc-mods/better-mob-combat

Original Author

https://www.curseforge.com/members/the_infamous_1/projects


Project description from CurseForge.

Pick your setup

Better Mob Combat - Reimagined by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Better Mob Combat - Reimagined versions and loaders

17 of 17 releases match

Looking for an older file? The official CurseForge project page is in Resources.