CurseForge · Minecraft mod
Protoncracker Engine
A simple engine to configure, enable, and disable mods from the Protoncracker Framework and, in the near future, others.
Quick answer
Which Protoncracker Engine release matches 26.1.2?
Protoncracker Engine pckr-engine-0.1.3+mc_26.x.x.jar targets 26.1, 26.1.1, 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Protoncracker Engine required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Protoncracker Engine pckr-engine-0.1.3+mc_26.x.x.jar need?
pckr-engine-0.1.3+mc_26.x.x.jar on 26.1.2. Every mod below is checked against that same setup.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Protoncracker Engine without breaking your instance.
Built for Protoncracker Engine pckr-engine-0.1.3+mc_26.x.x.jar on 26.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use pckr-engine-0.1.3+mc_26.x.x.jar. It targets 26.1, 26.1.1, 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside pckr-engine-0.1.3+mc_26.x.x.jar. It opens that exact file at the source.
About this project
What does Protoncracker Engine add?
Protoncracker Engine
The PCKR Engine is the core configuration framework, UI runtime, and management mod for all my (PCKR) mods. It provides a clean, unified in-game configuration interface, automatic server-client configuration synchronization in multiplayer, an embedded third-party config bridge, and dynamic resource reloading: eliminating scattered config screens, conflicting keybinds, and desynced settings.
Features
- Options Menu & Hotkey Integration: Access the config dashboard directly by clicking the PCKR Engine button inside the standard Minecraft Options menu (right next to "Done"), or press the default
Photkey anywhere in-game. - Unified Configuration Dashboard: View and tweak settings for all recognized mods in one polished screen, automatically organized into Server and Client categories.
- "PCKR Only" Filter Toggle: Click the header toggle (
[✓] PCKR Only) to instantly switch between displaying only my mod suite or every loaded Fabric mod in your environment. - Side-by-Side Master-Detail View: Toggle
[⧉ Split: ON/OFF]in the header for a spacious two-pane layout. Select any mod on the left list, and adjust its live settings, view its branded banner, and read its description on the right. - Embedded Mod Menu Provider & Config Bridge: You don't even need Mod Menu installed! The engine natively provides the
modmenu-apientrypoint and detects third-party config screens (like Sodium, Iris, Moonrise, etc.). Just click Configure… to open their settings right from the dashboard. - Interactive Mod Info Cards (
!): Click the exclamation mark!next to any mod to open a clean information card displaying its icon, side badge, full description, author credits, license, and direct links to its Website, Wiki, Issues, and Source code. - Permanent Diagnostics Center: A dedicated Diagnostics header button (which displays
⚠ N Errorsif anything fails to register) gives you a real-time health readout, active mod registrations, and compatibility status whenever you want to inspect them. - Zero Hotkey Conflicts: Centralizes all mod controls so you don't have dozen of redundant keybinds fighting over your keyboard layout.
- Multiplayer State Sync & Locking: Master settings are registered and managed server-side. When connecting to a multiplayer server, the server automatically syncs its configurations and locks them on client screens to prevent drift, cheat exploitation, and rule mismatches.
- Dynamic Live Reloading: Reloading configurations dynamically updates block replacements, mob behaviors, and dynamic recipe conditions instantly without needing to restart the game world or kick players.
- Rock-Solid Persistence: All configuration files are written atomically (
.tmpwrite followed by atomic rename) so your settings can never be corrupted by sudden crashes or power loss. - Declarative In-Game UI Subsystem: Powers modular HUD overlays, animated progress bars, 3D paper-doll previews, and custom accessory slots for companion mods, complete with developer inspection tools (
F3 + Ufor bounding boxes,F3 + Zfor widget hierarchy dumps). - Built-in Forward Compatibility: All PCKR mods use the PCKR Engine's central registers and adaptation bridges wherever possible to run seamlessly across all Minecraft 26.x.x versions and from here on out. When new minor/patch updates drop, individual PCKR mods don't break or require separate recompilations—as long as the PCKR Engine is updated, the entire suite continues working smoothly.
In-Game Options Screen
Open the standard Minecraft Options menu and click the PCKR Engine button next to "Done" (or press P) to open the dashboard. The dashboard organizes your mods into:
- Server Mods: Mods that govern server-side logic (world generation replacements, mob behaviors, damage rules, loot tables).
- Client Mods: Mods that govern client-side visual preferences (HUD overlays, rendering, animations, tooltips, audio).
- Other Mods: External Fabric mods and system builtins, complete with icons, side classifications (
SERVER,CLIENT,UNIVERSAL), and direct config buttons.
Within the config menu, players can:
- Toggle simple options with single-click ON / OFF buttons.
- Click on "Expand" to open a mod's options inline:
- Adjust numeric values with sliders and +/- buttons.
- Choose list values and cycle through named selector options.
- Run on-demand mod tasks with action buttons.
- Click "Configure…" on external mods (or mods with large setting catalogs) to open dedicated configuration subscreens.
- Switch to Split View in the top bar for a wide two-column layout where the mod list stays on the left while editing on the right.
- Use the Search Bar to instantly find any mod or specific option name across the entire suite.
Server Commands
Admin commands are available to server operators (permission level 2+):
/pckr reload: Loads all configuration files from disk, runs reload listeners for each active mod to sweep chunks/levels, and re-evaluates all dynamic recipes and conditions without restarting the server./pckr status: Displays a summary of all active managed mods, registered values, and engine state.
Thanks for downloading, and if you ever run into any issues, please contact me. I'll get it sorted right away.
~protoncracker.
Project description from CurseForge.
Pick your setup
Protoncracker Engine by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Protoncracker Engine versions and loaders
pckr-engine-0.1.3+mc_26.x.x.jar
pckr-engine-0.1.3.jar
21 Sept 2026
pckr-engine-0.1.0+mc26.1.2.jar
pckr-engine-0.1.0.jar
12 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.