CurseForge · Minecraft mod
SpeeDeeEntity - Optimized entity movement
Optimizes fast entity movement including a caching system to make large packets of entities move faster.
Quick answer
Which SpeeDeeEntity - Optimized entity movement release matches 26.2 Forge?
SpeeDeeEntity - Optimized entity movement speedeeentity-forge-26.2-1.0.3.jar targets 26.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is SpeeDeeEntity - Optimized entity movement required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does SpeeDeeEntity - Optimized entity movement speedeeentity-forge-26.2-1.0.3.jar need?
speedeeentity-forge-26.2-1.0.3.jar on 26.2 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SpeeDeeEntity - Optimized entity movement without breaking your instance.
Built for SpeeDeeEntity - Optimized entity movement speedeeentity-forge-26.2-1.0.3.jar on 26.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use speedeeentity-forge-26.2-1.0.3.jar. It targets 26.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside speedeeentity-forge-26.2-1.0.3.jar. It opens that exact file at the source.
About this project
What does SpeeDeeEntity - Optimized entity movement add?
Minecraft's movement system is inefficient and slow, especially when you have entities moving far distances in a single tick, this reduces the time it takes to compute movement significantly.
Every tick, when a entity moves, Minecraft collects every block inside the volume the entity sweeps through, then resolves against every single one of them.
But this mod resolves collisions along each axis of motion independantly, so it only checks against the blocks in its path making it much faster and still matching vanilla exactly. It also caches the movement each tick so if multiple entities are sharing the same path it can skip recalculating the movement making machines like Cubicmetre's Orbital Strike Cannon significantly cheeper to run on your world/server.
You may use this mod in your modpacks.
Project description from CurseForge.
Pick your setup
SpeeDeeEntity - Optimized entity movement by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
3 loader builds1.21.1
3 loader builds1.20.1
3 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SpeeDeeEntity - Optimized entity movement versions and loaders
speedeeentity-forge-26.2-1.0.3.jar
23 Oct 2026
speedeeentity-forge-26.2-1.0.2.jar
5 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.