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BlockFrame DLSS project artwork

CurseForge · Minecraft mod

BlockFrame DLSS

Experimental NVIDIA DLSS and DLAA integration for Minecraft 26.2’s native Vulkan renderer.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which BlockFrame DLSS release should I use?

Updated yesterday
Latest stable file blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar
Game version 26.1.2
Loader NeoForge

BlockFrame DLSS blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is BlockFrame DLSS required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does BlockFrame DLSS blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar need?

blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

Sodium Optional for BlockFrame DLSS blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar
optional
Matching file found Matched file: Sodium 0.9.2 for NeoForge 26.1.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add BlockFrame DLSS without breaking your instance.

Built for BlockFrame DLSS blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar. It opens that exact file at the source.

About this project

What does BlockFrame DLSS add?

BlockFrame DLSS

BlockFrame DLSS is an experimental graphics enhancement mod that integrates NVIDIA DLSS Super Resolution and DLAA into Minecraft 26.2 using Minecraft’s native Vulkan renderer.

The project aims to improve performance and image stability at high resolutions while preserving a responsive and clean Minecraft experience.

Features

  • NVIDIA DLSS Super Resolution
  • NVIDIA DLAA at native resolution
  • Quality, Balanced and Performance modes
  • Native Minecraft 26.2 Vulkan integration
  • Automatic NVIDIA RTX compatibility detection
  • Integrated graphics settings menu
  • Resolution and display-mode change handling
  • Safe fallback when DLSS is unavailable
  • Compatible with NeoForge 26.2

The settings can be found under:

Options → Video Settings → General → NVIDIA DLSS / DLAA

Available modes

  • Off – Native Minecraft rendering
  • Quality – Highest DLSS image quality
  • Balanced – Balance between performance and image quality
  • Performance – Higher performance at a lower internal resolution
  • DLAA – Native-resolution NVIDIA anti-aliasing

Requirements

  • Minecraft Java Edition 26.2
  • NeoForge 26.2
  • Java 25
  • NVIDIA RTX graphics card
  • A recent NVIDIA graphics driver
  • Minecraft’s native Vulkan graphics backend

BlockFrame DLSS currently targets NVIDIA RTX hardware. FSR and XeSS support may be considered in future versions.

Experimental status

BlockFrame DLSS is currently experimental.

The mod has been tested with an RTX 4090 using Minecraft’s native Vulkan renderer, including DLSS Quality, DLAA and resolution changes between 1280×720 and 3840×2160.

Image quality, compatibility and performance may vary depending on:

  • GPU and driver version
  • Resolution
  • Resource packs
  • Shaders
  • Other rendering or performance mods

Please report visual artifacts, crashes and compatibility issues in the project comments.

Useful information for reports includes:

  • GPU model
  • NVIDIA driver version
  • Selected BlockFrame DLSS mode
  • Output resolution
  • Active resource pack
  • Active shader pack
  • latest.log

Vivecraft and VR

Vivecraft may remain installed, but DLSS and DLAA are currently disabled while active VR rendering is detected.

True stereo DLSS support requires independent rendering resources, motion vectors and temporal history for both eyes and is planned as separate future work.

BlockFrame DLSS must not currently be advertised as providing active DLSS in VR.

Shader compatibility

Shader compatibility is still experimental.

Shader-provided TAA, TAAU, FXAA, SMAA, sharpening and internal upscaling may conflict with DLSS or DLAA. Dedicated shader compatibility profiles are planned.

Do not combine multiple temporal anti-aliasing or upscaling systems unless the shader pack has been specifically validated.

Important notes

BlockFrame DLSS does not automatically force users to change their graphics backend.

Creating a DLSS context alone does not guarantee perfect image quality. The project is actively being improved in areas such as:

  • Motion vectors
  • Temporal jitter
  • Texture mip bias
  • Foliage stability
  • Sharpening
  • Shader compatibility
  • Resolution-change handling

Disclaimer

BlockFrame DLSS is an independent community project.

It is not affiliated with, sponsored by or endorsed by NVIDIA, Mojang Studios, Microsoft, NeoForge or the Vivecraft development team.

NVIDIA, DLSS and related names are trademarks or registered trademarks of NVIDIA Corporation.

Minecraft is a trademark of Microsoft Corporation.

Support development / Entwicklung unterstützen

Enjoying this project? A voluntary contribution helps fund testing and updates. Support via PayPal.

Gefällt dir dieses Projekt? Mit einem freiwilligen Beitrag hilfst du bei Tests und Updates. Über PayPal unterstützen.

Project description from CurseForge.

Pick your setup

BlockFrame DLSS by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

BlockFrame DLSS versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.