CurseForge · Minecraft mod
BlockFrame DLSS
Experimental NVIDIA DLSS and DLAA integration for Minecraft 26.2’s native Vulkan renderer.
Quick answer
Which BlockFrame DLSS release should I use?
BlockFrame DLSS blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is BlockFrame DLSS required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does BlockFrame DLSS blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar need?
blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add BlockFrame DLSS without breaking your instance.
Built for BlockFrame DLSS blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar. It opens that exact file at the source.
About this project
What does BlockFrame DLSS add?
BlockFrame DLSS
BlockFrame DLSS is an experimental graphics enhancement mod that integrates NVIDIA DLSS Super Resolution and DLAA into Minecraft 26.2 using Minecraft’s native Vulkan renderer.
The project aims to improve performance and image stability at high resolutions while preserving a responsive and clean Minecraft experience.
Features
- NVIDIA DLSS Super Resolution
- NVIDIA DLAA at native resolution
- Quality, Balanced and Performance modes
- Native Minecraft 26.2 Vulkan integration
- Automatic NVIDIA RTX compatibility detection
- Integrated graphics settings menu
- Resolution and display-mode change handling
- Safe fallback when DLSS is unavailable
- Compatible with NeoForge 26.2
The settings can be found under:
Options → Video Settings → General → NVIDIA DLSS / DLAA
Available modes
- Off – Native Minecraft rendering
- Quality – Highest DLSS image quality
- Balanced – Balance between performance and image quality
- Performance – Higher performance at a lower internal resolution
- DLAA – Native-resolution NVIDIA anti-aliasing
Requirements
- Minecraft Java Edition 26.2
- NeoForge 26.2
- Java 25
- NVIDIA RTX graphics card
- A recent NVIDIA graphics driver
- Minecraft’s native Vulkan graphics backend
BlockFrame DLSS currently targets NVIDIA RTX hardware. FSR and XeSS support may be considered in future versions.
Experimental status
BlockFrame DLSS is currently experimental.
The mod has been tested with an RTX 4090 using Minecraft’s native Vulkan renderer, including DLSS Quality, DLAA and resolution changes between 1280×720 and 3840×2160.
Image quality, compatibility and performance may vary depending on:
- GPU and driver version
- Resolution
- Resource packs
- Shaders
- Other rendering or performance mods
Please report visual artifacts, crashes and compatibility issues in the project comments.
Useful information for reports includes:
- GPU model
- NVIDIA driver version
- Selected BlockFrame DLSS mode
- Output resolution
- Active resource pack
- Active shader pack
latest.log
Vivecraft and VR
Vivecraft may remain installed, but DLSS and DLAA are currently disabled while active VR rendering is detected.
True stereo DLSS support requires independent rendering resources, motion vectors and temporal history for both eyes and is planned as separate future work.
BlockFrame DLSS must not currently be advertised as providing active DLSS in VR.
Shader compatibility
Shader compatibility is still experimental.
Shader-provided TAA, TAAU, FXAA, SMAA, sharpening and internal upscaling may conflict with DLSS or DLAA. Dedicated shader compatibility profiles are planned.
Do not combine multiple temporal anti-aliasing or upscaling systems unless the shader pack has been specifically validated.
Important notes
BlockFrame DLSS does not automatically force users to change their graphics backend.
Creating a DLSS context alone does not guarantee perfect image quality. The project is actively being improved in areas such as:
- Motion vectors
- Temporal jitter
- Texture mip bias
- Foliage stability
- Sharpening
- Shader compatibility
- Resolution-change handling
Disclaimer
BlockFrame DLSS is an independent community project.
It is not affiliated with, sponsored by or endorsed by NVIDIA, Mojang Studios, Microsoft, NeoForge or the Vivecraft development team.
NVIDIA, DLSS and related names are trademarks or registered trademarks of NVIDIA Corporation.
Minecraft is a trademark of Microsoft Corporation.
Support development / Entwicklung unterstützen
Enjoying this project? A voluntary contribution helps fund testing and updates. Support via PayPal.
Gefällt dir dieses Projekt? Mit einem freiwilligen Beitrag hilfst du bei Tests und Updates. Über PayPal unterstützen.
Project description from CurseForge.
Pick your setup
BlockFrame DLSS by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
BlockFrame DLSS versions and loaders
blockframe-vr-aa-0.5.0-aa.3-neoforge-26.1.2.jar
5 Nov 2026
blockframe-dlss-0.3.18-unapproved-bricks-farlod-history-candidate-neoforge-26.2.jar
13 Aug 2026
blockframe-dlss-0.3.16-neoforge-26.2.jar
5 Aug 2026
blockframe-dlss-0.3.7-neoforge-26.2.jar
16 Jul 2026
voxellift-0.3.7-neoforge-26.2.jar
15 Jul 2026
Voxellift
nvidia_dlss-0.2.0-image-quality-fix-neoforge-26.2.jar
15 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.