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Mace: Skyfall project artwork

CurseForge · Minecraft mod

Mace: Skyfall

This mod adds three new enchantments for the Mace

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Quick answer

Which Mace: Skyfall release should I use?

Updated today
Latest stable file sky_fall-1.0.4.jar
Game version 1.21.1
Loader NeoForge

Mace: Skyfall sky_fall-1.0.4.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Mace: Skyfall required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mace: Skyfall sky_fall-1.0.4.jar need?

sky_fall-1.0.4.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mace: Skyfall without breaking your instance.

Built for Mace: Skyfall sky_fall-1.0.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use sky_fall-1.0.4.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside sky_fall-1.0.4.jar. It opens that exact file at the source.

About this project

What does Mace: Skyfall add?

This mod adds three new enchantments for the Mace:

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  1. Downburst — Max Level V

Smash attacks unleash an explosion centered on the target, dealing blast
damage to all nearby enemies — without breaking blocks or harming allies.
The blast radius is 8 blocks with distance falloff: full damage near the
center, decreasing to 35% at the outer edge.
Wind Charged detonation: enemies caught in the blast that carry the Wind
Charged effect detonate at their position, causing a secondary explosion
dealing 50% of the damage they took. Targets killed outright by the blast
still detonate.
When paired with Wind Burst, harmful effects on the primary target spread
to all enemies in the blast radius, along with fire/freeze status
(fire thaws frozen targets, frost extinguishes burning targets).
Obtainable from the Enchanting Table.

  1. Eclipse — Max Level III

Melee hits inflict Gloom.
Smash attacks strip beneficial effects and block their reapplication for
15 seconds, with a longer Gloom duration.
The number of effects stripped and blocked equals the enchantment level.
When paired with Wind Burst and Downburst, this strip/block effect also
spreads to nearby enemies, but the count is fixed at 1.
When Gloom is refreshed, all effects are reactivated.
Obtainable from the Enchanting Table.

Gloom effects:
(1) Waning vision (vs. players) / Disorientation (vs. mobs)
· Players: progressively impaired vision (uses vanilla Blindness,
which also disables sprinting and melee critical hits)
· Mobs: instantly lose their target; 0.5s near-zero sight range;
severely reduced sight range for the remaining duration
(2) Reduced jump height + slightly reduced movement speed
(stacks with Slowness)
(3) True damage every 1.5 seconds — flat values for normal mobs,
percentage-based for high-HP targets (≥100 max HP)

  1. Updraft — Max Level I

Active: press the bound key (default G) while holding a Mace to trigger
a Wind Burst at your feet, launching you upward. While gliding with an
elytra, it instead grants a 12-tick speed boost.
Also grants a 0.6s projectile deflection window — incoming arrows &
fireballs are reflected with ownership transferred to you.
Passive: when off cooldown, incoming fall damage is automatically negated
and the active effect triggers.
While you carry the Wind Charged effect, the wind burst infects
knocked-back enemies with 5 seconds of Wind Charged.
Obtainable from the Enchanting Table (level I).

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Several values, explosion particles, and sound effects are configurable.
See the in-game config screen for details.

Developer Note:
This is my first mod. I handled the creative design and in-game testing;
the code was implemented with AI assistance.

本模组为重锤加入三种附魔:
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  1. 下击暴流(Downburst)—— 最大等级 V

下落攻击命中时,以落点为中心引发爆炸,对范围内所有敌人造成爆炸伤害。
此爆炸不破坏方块,不伤及友方。
爆炸伤害半径为 8 格,并带有距离衰减:中心附近全额伤害,越远伤害越低,最外圈降至 35%。
蓄风引爆:爆炸命中的敌人若带有「蓄风」效果,将在其位置引发二次爆炸(伤害为其所受爆炸伤害的 50%)。被爆炸直接击杀的目标同样会引爆。
与风爆共存时,可将目标身上的减益效果扩散至爆炸范围内的所有敌人,
同时扩散着火/冰冻状态(冰火互克:着火目标被解冻,冰冻目标被灭火)。
可在附魔台获取。

  1. 日食(Eclipse)—— 最大等级 III

普通近战命中即可施加「晦沉」。
下落重击时额外驱散目标身上增益效果并封锁其重新获得 15 秒,且施加的晦沉持续时间更长。
驱散与封锁的数量等同于魔咒等级。
若在已有日食的情况下,还拥有风爆和下击暴流,则驱散与封锁也能被扩散,但数量固定为 1。
晦沉被刷新时,其效果全部重新激活。
可在附魔台获取。

「晦沉」效果:
(1)视野压制(对玩家)/ 失向(对非玩家)
· 对玩家:持续削弱视野(基于原版失明效果,因此会禁用疾跑和近战暴击)
· 对怪物:立即丢失仇恨;前 0.5 秒索敌范围降为零;之后索敌范围大幅削减
(2)削减跳跃高度 + 略微削减移速(可与「缓慢」效果叠加)
(3)每 1.5 秒受到真实伤害。低血量单位为固定数值,高血量单位(≥100 生命值)
按最大生命值百分比计算

  1. 扶摇(Updraft)—— 最大等级 I

主动:手持重锤按下绑定按键(默认 G)在脚下触发风爆将自身弹起。
如果处于装备鞘翅滑翔时,则改为获得 12 tick 的助推加速。
触发同时获得 0.6 秒弹射物偏转窗口——来袭箭矢/火球自动反弹,伤害来源改为自己。
被动:冷却清零时,若受到摔落伤害,则自动取消该次摔落伤害并触发主动效果(含弹射物偏转)。
自身带有「蓄风」效果时,风爆会将被击退的敌人染上 5 秒蓄风
附魔台可直接获取 I 级。

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部分数值、爆炸特效及爆炸音效等可配置。详情请查看游戏内配置界面。

开发者说明:
这是我第一次制作模组。我负责本模组的创意构思与游戏内测试验证,
代码实现部分在 AI 辅助下完成。

Project description from CurseForge.

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