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Daylight Mobs project artwork

CurseForge · Minecraft mod

Daylight Mobs

Daylight Mobs removes that limitation by allowing hostile mobs to remain active during the day.

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Quick answer

Which Daylight Mobs release should I use?

Updated last month
Latest stable file daylightmobsforge-1.0.1.jar
Game version 1.20.1
Loader Forge

Daylight Mobs daylightmobsforge-1.0.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Daylight Mobs required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Daylight Mobs daylightmobsforge-1.0.1.jar need?

daylightmobsforge-1.0.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Daylight Mobs without breaking your instance.

Built for Daylight Mobs daylightmobsforge-1.0.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use daylightmobsforge-1.0.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside daylightmobsforge-1.0.1.jar. It opens that exact file at the source.

About this project

What does Daylight Mobs add?

Daylight Mobs

Ever wondered why hostile mobs only become a threat at night?

Daylight Mobs for (Forge) removes that limitation by allowing hostile mobs to remain active during the day. Zombies no longer burn in sunlight, and hostile creatures can spawn even while the sun is shining, making survival dangerous 24 hours a day.

Whether you're building a base, exploring new terrain, or traveling long distances, daylight is no longer a guarantee of safety.

Features

  • Hostile mobs can spawn during the daytime.
  • Zombies, Skeletons, and other undead mobs no longer burn in sunlight.
  • Daytime spawning can be enabled or disabled at any time.
  • Sunlight burning prevention can be enabled or disabled independently.
  • Adjustable daytime spawn chance.
  • Configure exactly which hostile mobs are allowed to spawn during the day.
  • Full in-game configuration menu.
  • Works on both singleplayer and multiplayer servers.
  • No new blocks, items, dimensions, or mobs are added.
  • Focused entirely on enhancing vanilla survival gameplay.

In-Game Configuration

The mod includes a built-in configuration screen accessible directly from the Mods menu.

Available Settings

Activation Day

Choose the exact world day when the mod becomes active.

Examples:

  • 0 = The mod is active immediately.
  • 10 = Vanilla gameplay until Day 10.
  • 30 = A long preparation period before daytime mobs become a threat.

Once the selected day is reached, all enabled Daylight Mobs features become active.

Mobs Don't Burn

Controls whether undead mobs burn in sunlight.

Hostile Mobs Spawn

Controls whether hostile mobs are allowed to spawn during the daytime.

Spawn Chance

A value between 0.0 and 1.0 that controls the chance of hostile mobs spawning during daylight.

Examples:

  • 0.0 = No daytime spawning
  • 0.5 = Half the normal chance
  • 1.0 = Full daytime spawning

Allowed Mobs

Specify exactly which hostile mobs can spawn during the day.

Example:

minecraft:zombie,minecraft:skeleton,minecraft:creeper

This allows you to customize the difficulty and create anything from a slightly more dangerous overworld to a full daytime apocalypse.

Why Use This Mod?

Vanilla Minecraft becomes significantly safer once the sun rises. This mod removes that safety net and keeps the world feeling hostile at all times.

Perfect for:

  • Hardcore worlds
  • Survival-focused modpacks
  • Challenge runs
  • Zombie apocalypse experiences
  • Players looking for a more dangerous overworld

Credits

Original Fabric Mod: Daylight Mobs Reborn by SmushyTaco

The original project was released under the Apache License 2.0.

This project is an unofficial Forge 1.20.1 port that preserves the original concept while adding a user-friendly in-game configuration screen.

Compatibility

  • Minecraft Forge 1.20.1
  • Java 17

Server Support

The mod works on dedicated servers and can be used to make multiplayer survival worlds significantly more challenging.


The sun is up. You're still not safe. ☀️🧟‍♂️

Project description from CurseForge.

Pick your setup

Daylight Mobs by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Daylight Mobs versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.