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CurseForge · Minecraft mod

MineChemistry

A technology-focused chemistry mod that lets players analyze, decompose, and synthesize Minecraft materials using powered machines and a persistent research journal.

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Quick answer

Which MineChemistry release should I use?

Updated 29 days ago
Latest stable file MineChemistry 0.8.0
Game version 26.2
Loader NeoForge

MineChemistry 0.8.0 targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is MineChemistry required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does MineChemistry 0.8.0 need?

MineChemistry 0.8.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add MineChemistry without breaking your instance.

Built for MineChemistry 0.8.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use MineChemistry 0.8.0. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside MineChemistry 0.8.0. It opens that exact file at the source.

About this project

What does MineChemistry add?

MineChemistry

MineChemistry is a technology-focused NeoForge mod that turns ordinary Minecraft resources into a research, chemistry, and automation system inspired by real-world materials. Analyze resources, record discoveries in your personal Research Journal, decompose researched items into chemical samples, and use those samples to synthesize new materials or produce compounds in the Chemical Reactor. Build a powered laboratory and automate it using tiered energy, item, and fluid networks.

Core Features

Chemical Analyzer - examines supported Minecraft and MineChemistry materials and records their chemical profiles in the Research Journal. Research Journal - a player-bound interactive guide containing discovered materials, chemical compositions, formulas, machine and component pages, recipes, generator information, search tools, and an interactive periodic table. Every journal owned by the same player shares their discoveries. Decomposer - converts researched materials into up to six primary elemental or compound samples. Supported compounds can also be broken down into simpler substances. Synthesizer - combines discovered chemical samples to recreate Minecraft and MineChemistry materials. Recipe locking and ghost slot filters prevent unwanted ingredients and products. Chemical Reactor - combines element samples into compound samples using data-driven reactions, FE energy, input filters, and recipe locking. Electric Furnace - processes all standard Minecraft smelting recipes in 100 ticks while consuming 40 FE/t. Combustion Generator - burns standard furnace fuels and provides FE energy to nearby machines and cable networks. Geothermal Generator - produces 80 FE/t from lava, stores up to 8,000 mB, and accepts lava from buckets, pumps, tanks, and Fluid Cables. Fuel Cell Generator - consumes hydrogen and oxygen samples in a 2:1 ratio to produce energy and water as a byproduct. Energy Bank - stores up to 250,000 FE, transfers up to 160 FE/t, and supports configurable input and output sides. Fluid Pump and Tanks - collect, transport, and store water or lava. The pump can trace flowing fluid to the farthest connected full source block.

Automation and Logistics

MineChemistry provides three separate tiers of Energy, Item, and Fluid Cables: Makeshift - 10 FE/t, 1 item/t, or 25 mB/t. Basic - 40 FE/t, 4 items/t, or 100 mB/t. Reinforced - 160 FE/t, 16 items/t, or 400 mB/t. Different cable tiers do not connect directly. Individual connections support IN, OUT, IN/OUT, and disabled modes, configured using the Service Wrench. Basic Item Cable Filters provide a two-item whitelist. Advanced Item Cable Filters provide nine patterns, whitelist and blacklist modes, tag matching, and optional stack-data ignoring without consuming template items.

Chemistry Content

The current version includes: 226 analysis and decomposition profiles. 76 elemental and compound samples. 42 Chemical Reactor recipes. Chemistry content includes metals, nonmetals, minerals, oxides, sulfides, salts, water, cellulose, glucose, sucrose, lignin, polyisoprene, and many other substances. Tin, lead, nickel, and silver include complete material sets with regular and deepslate ores, raw metals, ingots, nuggets, storage blocks, world generation, smelting recipes, synthesis recipes, and chemical profiles. Chemical profiles are data-driven and contain formulas, composition percentages, descriptions, confidence values, and decomposition products. The chemistry is simplified for gameplay while remaining inspired by real materials and compounds.

Research and Progression

The Research Journal contains categories for Analysis, Machines, Components, Energy, Transport, Chemicals, and Other. It provides separate lists for discovered elements and compounds, an interactive periodic table, searchable formulas, reaction recipes, decomposition products, and direct navigation between related pages. The mod includes 17 advancements covering research, decomposition, synthesis, machines, energy generation, automation, fluid networks, and laboratory development. The Chemist villager profession uses the Chemical Analyzer as its workstation and offers five levels of chemistry-themed trades.

Additional Features

Optional inventory sorting supports A-Z, Z-A, ascending quantity, and descending quantity modes while preserving durability, enchantments, components, and other stack data. Shift-drag quick transfer allows multiple server-authoritative inventory operations while respecting restricted slots, machine outputs, ghost filters, and recipe locks. Optional enhanced dropped-item rendering makes blocks use full 3D models and gives regular items shallow spatial models with simplified physical movement. MineChemistry includes complete English and Polish localization, custom interfaces, models, machine states, and high-resolution textures.

Optional Integrations

Just Enough Items adds recipe categories for material decomposition, compound decomposition, synthesis, Chemical Reactor reactions, and Fuel Cell Generator energy production. JEI is optional and is not required to launch MineChemistry. Optional compatibility declarations are also included for FTB Quests, FTB Teams, FTB Chunks, and FTB Ultimine.

Requirements

  • Minecraft 26.2
  • NeoForge 26.2.0.16-beta or newer
  • Java 25

Discord Server link for more content or bug reports:
https://discord.gg/XTnYgjC5EU

Project description from CurseForge.

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MineChemistry by Minecraft version and loader

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1 available setups

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Recent files

MineChemistry versions and loaders

8 of 8 releases match

Looking for an older file? The official CurseForge project page is in Resources.