CurseForge · Minecraft mod
The Sounds You Hear
The Sounds You Hear is a Minecraft mod for Forge 1.20.1, inspired by The Last of Us listening mechanic and State of Decay noise mechanic.
Quick answer
Which The Sounds You Hear release should I use?
The Sounds You Hear TSYH.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is The Sounds You Hear required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does The Sounds You Hear TSYH.jar need?
TSYH.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add The Sounds You Hear without breaking your instance.
Built for The Sounds You Hear TSYH.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use TSYH.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside TSYH.jar. It opens that exact file at the source.
About this project
What does The Sounds You Hear add?
By focusing and listening carefully pressing the Alt key (or the key you choose in the key options), you'll be able to detect nearby entities through sound, adding a whole new layer of stealth, exploration, and awareness to your gameplay.
The mod also features built-in compatibility with Vic's Point Blank, allowing firearms to generate sound detection with custom hearing ranges for each weapon type, making every firearm feel unique and adding a new level of apocalypse gameplay.
Features
- Walking: Generates sound within a 5 block radius, attracting nearby zombies to the sound's origin.
- Running: Generates sound within an 8 block radius, attracting nearby zombies to the sound's origin.
- Jumping: Generates sound within a 10 block radius, attracting nearby zombies to the sound's origin.
- Sneaking: Completely suppresses the sound generated by movement and interactions.
- Block Interactions: Opening doors, chests, operating redstone components, and many other interactive - -blocks generates sound within a 12 block radius.
- Melee Attacks: Generates sound within a 15 block radius.
- Sneaking Melee Attacks: Generates only one-third of the normal melee sound.
- Bows: Firing a bow generates more sound than a melee attack. Sound is produced both at the shooter's position and at the projectile's impact location, each with an 18 block hearing radius.
Vic's Point Blank Compatibility
Each firearm category has its own custom hearing radius:
- Pistols: 20 blocks
- Submachine Guns: 22 blocks
- Assault Rifles: 25 blocks
- Shotguns: 30 blocks
- Sniper Rifles: 3 5 blocks
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- Suppressors: Reduce the hearing radius of compatible firearms by 50%, making it easier to avoid attracting nearby zombies.
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- Explosives: 50 blocks
Thanks to downloading, share to help promote the mod, it took me a year to polish everything.
Project description from CurseForge.
Pick your setup
The Sounds You Hear by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
The Sounds You Hear versions and loaders
TSYH.jar
20 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.