CurseForge · Minecraft mod
ProjectEF Neo
ProjectE’s Fabric version
Quick answer
Which ProjectEF Neo release should I use?
ProjectEF Neo ProjectEF-1.21.1-PE1.3.2.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is ProjectEF Neo required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ProjectEF Neo ProjectEF-1.21.1-PE1.3.2.jar need?
ProjectEF-1.21.1-PE1.3.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ProjectEF Neo without breaking your instance.
Built for ProjectEF Neo ProjectEF-1.21.1-PE1.3.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ProjectEF-1.21.1-PE1.3.2.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ProjectEF-1.21.1-PE1.3.2.jar. It opens that exact file at the source.
About this project
What does ProjectEF Neo add?
ProjectEF Neo
Classic Equivalent Exchange, rebuilt for Fabric.
Turn surplus resources into the items you need. Learn items, store EMC, and build an alchemical workshop that grows from a Philosopher's Stone to automated matter production.
ProjectEF Neo is a community Fabric port of ProjectE, inspired by the classic Equivalent Exchange 2 experience. The “F” stands for Fabric.
中文名:等价交换:Neo · Simplified Chinese and English localization.
For Minecraft 1.21.1 on Fabric. This is a standalone port, not a ProjectE add-on. It does not run on Forge or NeoForge.
Features
Learn, exchange, and recreate
- Convert items with an EMC value into EMC (Energy-Matter Covalence).
- Learn item types and recreate them using your stored EMC.
- Access your transmutation knowledge through the Transmutation Table or portable Transmutation Tablet.
- Customize item values with the in-game EMC Manager, configuration files, or commands.
Build your EMC workshop
- Energy Collectors (MK1–MK3) and Anti-Matter Relays (MK1–MK3) for EMC generation and transfer.
- Energy Condensers (MK1/MK2) to turn stored EMC into your chosen item.
- Dark Matter Pedestals for automated item effects.
- Dark Matter and Red Matter Furnaces for your alchemical base.
Rediscover classic equipment
- Philosopher's Stone — transmute blocks and begin your alchemical progression.
- Dark Matter and Red Matter tools — including configurable area mining.
- GEM Armor — flight, night vision, step assist, and combat utility.
- Alchemical Bags, Gems of Eternal Density, Swiftwolf's Rending Gale, and other familiar rings, amulets, and tools.
In-game EMC Manager
Adjust item EMC without typing commands. Open the manager with F8, or use the EMC Manager button in the pause menu. The key can be changed in Controls.
- Find an item by name or registry ID, or select the base type of the item in your main hand.
- Save a new value, Remove its EMC, or Reset its custom override.
- Click Apply to recalculate and synchronize all saved changes across the server — no
/reloadneeded.
Remove and Reset are different: Remove saves a value of 0 to disable the base item's EMC. Reset deletes its override and lets the remaining configuration and recipes determine its value.
The manager edits base item values, not player EMC balances, tags, or component-specific variants such as enchanted items. Existing configuration and command workflows remain available.
For administrators and modpack makers: Editing uses the existing ProjectE EMC permissions — OP level 2 by default. Applying requires set, remove, and reset permissions because it applies all saved changes server-wide. Changes are stored in the server's
config/ProjectE/custom_emc.json. Recalculating a large modpack may briefly pause the server.
Installation
Required
| Component | Requirement |
|---|---|
| Minecraft | 1.21.1 |
| Fabric Loader | 0.16.9 or newer |
| Fabric API | A release compatible with Minecraft 1.21.1 |
| Java | 21 |
- Set up a Minecraft 1.21.1 Fabric instance.
- Add Fabric API and the matching ProjectEF Neo JAR to that instance's
modsfolder. - Launch the game. For multiplayer, install the mod and Fabric API on both the server and the clients.
Forge Config API Port and fabric-permissions-api are bundled inside ProjectEF Neo; you do not need to download those two libraries separately. Fabric API is still required.
Do not install ProjectEF Neo alongside another version or port of ProjectE that uses the same projecte mod ID.
Optional integrations
These mods enhance the experience but are not required. Use versions compatible with Fabric and Minecraft 1.21.1.
| Integration | What it adds |
|---|---|
| JEI / EMI / REI | Recipe-viewer support; choose your preferred viewer. |
| Jade / WTHIT | Block information and EMC displays. |
| Trinkets | Accessory slots for supported rings, amulets, charms, and Klein Stars. |
With Trinkets, supported accessories can use the hand/ring and chest/necklace slots. Without it, these items remain usable through their normal inventory behavior.
Compatibility notes
- Avaritia EMC is opt-in. Built-in EMC values for classic Avaritia items are disabled by default. They can be enabled in
config/ProjectE/mapping.toml. This does not disable your custom values or values derived from recipes. - Familiar configuration. The
projectemod ID,config/ProjectEdirectory, and existing configuration format are retained for compatibility. - Back up before migrating. Existing configurations, resource packs, datapacks, and world data may be reusable, but compatibility depends on their contents and other installed mods. Moving between loaders is not guaranteed to be a drop-in replacement.
- Not currently included: CraftTweaker, The One Probe, and Curios integration. Accessory support uses Trinkets instead of Curios.
Help & feedback
Found a bug or an item with an unexpected EMC value? Open an issue on GitHub.
Please include your ProjectEF Neo, Minecraft, Fabric Loader, and Fabric API versions, clear reproduction steps, and the relevant game log or crash report. Attach logs as files or share a paste link rather than posting a full log in the description.
Credits & license
ProjectEF Neo is based on the original ProjectE project. Thanks to its developers and contributors, including SinKillerJ, pupnewfster, MaPePeR, williewillus, Lilylicious, MozeIntel, and Kolatra.
- x3n0ph0b3 — creator of Equivalent Exchange 2.
- MidnightLightning — EE2 GUI textures.
- Chiway Wang — ProjectEF Neo Fabric port developer and maintainer.
Released under the MIT License.
Project description from CurseForge.
Pick your setup
ProjectEF Neo by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ProjectEF Neo versions and loaders
ProjectEF-1.21.1-PE1.3.2.jar
2 Oct 2026
ProjectEF-1.21.1-PE1.3.1.jar
29 Sept 2026
ProjectEF-1.21.1-PE1.3.0.jar
26 Sept 2026
ProjectEF-1.21.1-PE1.2.3.jar
10 Aug 2026
ProjectEF-1.21.1-PE1.2.2.jar
4 Aug 2026
ProjectEF-1.21.1-PE1.2.1.jar
1 Aug 2026
ProjectEF-1.21.1-PE1.2.0.jar
30 Jul 2026
ProjectEF-1.21.1-PE1.1.0.jar
21 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.