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Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) project artwork

CurseForge · Minecraft mod

Chronicles of Kings - Decoy - (Training dummy or Static NPC for building)

Adds a place-able training decoy — a stationary, customisable target dummy for testing or adding NPC characters to your world.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) release should I use?

Updated last month
Latest stable file CoKDecoy-Neoforge-mc26.2-26.2.2.25.jar
Game version 26.2
Loader NeoForge

Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) CoKDecoy-Neoforge-mc26.2-26.2.2.25.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) CoKDecoy-Neoforge-mc26.2-26.2.2.25.jar need?

CoKDecoy-Neoforge-mc26.2-26.2.2.25.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) without breaking your instance.

Built for Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) CoKDecoy-Neoforge-mc26.2-26.2.2.25.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use CoKDecoy-Neoforge-mc26.2-26.2.2.25.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside CoKDecoy-Neoforge-mc26.2-26.2.2.25.jar. It opens that exact file at the source.

About this project

What does Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) add?

Sharpen Your Blade

📜 About the Mod

CoK Decoy: Chronicles of Kings answers every warrior's need for a worthy training partner. Summon a stalwart decoy in any shape you choose — friend or foe, villager or vindicator — and rain blows upon it without fear of true bloodshed. Armor it, arm it, name it, and learn the true weight of your blade before you ever raise it against a real enemy.

✨ Key Features

🗡️ Placeable Training Decoy

Right-click a block to plant a sturdy, stationary decoy ready to take whatever punishment you can dish out.

🎭 Choose Its Shape

Over two dozen built-in bodies to pick from — Steve, Zombie, Husk, Drowned, Skeleton, Stray, Wither Skeleton, Piglin, Zombie Villager, Witch, Pillager, Vindicator, and a Villager for every one of its fourteen professions, from Librarian to Nitwit.

🖌️ Custom Skins

Not enough shapes for you? Drop your own PNG into the config/cok_decoy/decoy_skins/ folder and it appears right in the skin dropdown, ready to select.

🛡️ Full Gear Slots

Equip armor and weapons directly onto the decoy, then toggle each piece's visibility independently — the stats and set bonuses always apply, shown or not.

🔄 Free Rotation

Independent head and body rotation controls let you line up the perfect angle for every strike.

📛 Custom Name & Status Display

Rename your decoy and toggle a floating readout of its health and armor, visible from across the training yard.

♻️ Never Truly Falls

Every hit lands, every crit flashes true — but the decoy restores to full health moments after the last blow, ready for your next assault immediately.

⚙️ How It Works

1. Forge Your Decoy

Craft one at the crafting table: a carved pumpkin head, a stick spine, a smooth stone base, and leather wrapped down both sides. Find it waiting in the CoK Decoy creative tab too.

2. Plant It

Right-click any block to place the decoy on top, automatically turning to face you.

3. Gear It Up

Right-click the placed decoy to open its gear screen, where you can:

  • Body Shape: Pick from over two dozen built-in shapes, or drop a custom skin PNG into the config/cok_decoy/decoy_skins/ folder
  • Armor & Weapons: Fill its four armor slots plus mainhand and offhand, toggling each piece's visibility with a click
  • Rotation: Turn the head and body independently to line up the perfect angle
  • Name & Status: Give it a name and choose whether its health, armor, and name float above its head

4. Put It Through Its Paces

Strike away — every hit is tracked, every critical flashes on screen, and the decoy always survives, restoring to full health five seconds after your last blow so you can go again without resetting a thing.

5. Reclaim It

Done training? Sneak and attack it with an axe to break it back down into an item, ready to be planted again wherever you need it next.

👑 Prepare for Glory

CoK Decoy isn't just a target — it's the proving ground of every king's champion. Gear it, name it, break it, rebuild it, and strike until your blade never misses. No true warrior enters battle without first mastering the drill.

Support us on Patreon

© 2026 CoK Team - Chronicles of Kings

Every blade grows sharper with practice.

Project description from CurseForge.

Pick your setup

Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Chronicles of Kings - Decoy - (Training dummy or Static NPC for building) versions and loaders

8 of 8 releases match

Looking for an older file? The official CurseForge project page is in Resources.