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Raw's Mob Spawn Control project artwork

CurseForge · Minecraft mod

Raw's Mob Spawn Control

Allows to change monster cap to whatever. And dynamic distance difficulty scaling for mob max hp, attack damage, speed and loot drop & experience drop.

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Quick answer

Which Raw's Mob Spawn Control release should I use?

Updated 8 days ago
Latest stable file raws_mob_spawn_control-1.20.1-0.0.2.jar
Game version 1.20.1
Loader Forge

Raw's Mob Spawn Control raws_mob_spawn_control-1.20.1-0.0.2.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Raw's Mob Spawn Control required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Raw's Mob Spawn Control raws_mob_spawn_control-1.20.1-0.0.2.jar need?

raws_mob_spawn_control-1.20.1-0.0.2.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Raw's Mob Spawn Control without breaking your instance.

Built for Raw's Mob Spawn Control raws_mob_spawn_control-1.20.1-0.0.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use raws_mob_spawn_control-1.20.1-0.0.2.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside raws_mob_spawn_control-1.20.1-0.0.2.jar. It opens that exact file at the source.

About this project

What does Raw's Mob Spawn Control add?

The goal of this mod is to be able to create a dynamic difficulty, based on the distance from world spawn.

Dynamic mobcap

You can globaly change the minecrafts default 70 mobcap to whatever. Its possible to change it per dimension. By default this mod sets it to static 250. Go to config\raws_mob_spawn_control\general.toml to change it to -1 to enable the per dimension settings. Then set it to -1 in the dimension in order to use the dynamic system.

Dynamic monster stats

Based on the distance you can make monsters have more or less hp, attack damage and movement speed. In the same way you can also change the rewards loot drop and experience drop.

All these dynamic values can be tweaked seperately by setting a start distance and an end distance. Then the result value smoothly transitions between(and configurably beyond) these values.

If i ever find a solid way to dynamically change the mobcap, i would add it right away as a feature.

Installation

Only needs to be installed on a server.

Project description from CurseForge.

Pick your setup

Raw's Mob Spawn Control by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Raw's Mob Spawn Control versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.