CurseForge · Minecraft mod
Occupied
See what other players are doing — typing, in a chest, at a furnace, asleep, or away — shown above their head. Client-side, works on any server.
Quick answer
Which Occupied release matches 26.1.2?
occupied-0.1.0.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Occupied required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does occupied-0.1.0.jar need?
occupied-0.1.0.jar on 26.1.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Occupied without breaking your instance.
Built for occupied-0.1.0.jar on 26.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use occupied-0.1.0.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside occupied-0.1.0.jar. It opens that exact file at the source.
About this project
What does Occupied add?
Occupied
Stop guessing whether that player is AFK, busy, or ignoring you. Occupied shows what other players are actually doing, right above their head next to their name.
What you'll see
A player's state has two independent parts — what screen they're in and whether they've gone idle — so both can show at once, e.g. in a chest · away.
They're… You'll see Typing in chat typing… In their inventory in their inventory In a chest, barrel, shulker, hopper in a chest At a crafting table, anvil, furnace, enchanting table… the specific station Trading with a villager trading In a menu (pause, map, settings) in a menu Asleep asleep No input for a minute away — on its own, or added to any of the above "Away" is detected from all input — movement, looking around, cursor, screen changes — so it registers even while a container is open, where a player is otherwise standing frozen.
Why it's easy to add
Rides the vanilla name tag, so labels are readable at exactly the range names are — and never conflict with other rendering mods. Only sends a tiny packet when your state actually changes. Requirements
Minecraft 26.1.2, NeoForge Install on both the client and the server — the server relays activity between players Every player who wants to see the labels needs the mod Note: This is an early alpha. Tested in a local two-client setup, not yet on a large server or alongside many other mods. Bug reports are welcome.
Project description from CurseForge.
Pick your setup
Occupied by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Occupied versions and loaders
occupied-0.1.0.jar
23 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.