CurseForge · Minecraft mod
Weighted Armors
Adds configurable weight to armor, making equipment lighter or heavier.
Quick answer
Which Weighted Armors release should I use?
Weighted Armors weighted-armors-1.1.1+1.21.1-neoforge targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Weighted Armors required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Weighted Armors weighted-armors-1.1.1+1.21.1-neoforge need?
weighted-armors-1.1.1+1.21.1-neoforge. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Weighted Armors without breaking your instance.
Built for Weighted Armors weighted-armors-1.1.1+1.21.1-neoforge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use weighted-armors-1.1.1+1.21.1-neoforge. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside weighted-armors-1.1.1+1.21.1-neoforge. It opens that exact file at the source.
About this project
What does Weighted Armors add?
Weighted Armors adds a weight system for armor, classifying armor as either light, medium or heavy. Wearing heavier armor, you will be slower and will fall faster, but wearing light armor, you will be a bit faster.
By default, heavy armor provides a -5% speed debuff per armor piece, very heavy armor provides a -10% speed debuff, medium armor provides no speed changes, light armor provides a +5% speed buff and very light armor provides a +10% speed buff.
Iron and netherite armor are considered heavy armor, diamond is considered medium, while gold, chainmail and leather are considered light armor.
The armor weight system is fully configurable and data-driven.
- Speed and gravity impacts can be modified in the mod's config. Gravity impacts can be disabled completely.
- Armor weight classification is determined based on tags. Untagged armor is considered medium armor by default. Add an armor piece to the following tags to classify its weight:
weighted_armors:very_light,weighted_armors:light,weighted_armors:heavy,weighted_armors:very_heavy. - Alternatively, instead of a per-piece speed classification, weight can be determined based on the heaviest piece worn. This can be enabled in the mod's config.
Project description from CurseForge.
Pick your setup
Weighted Armors by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Weighted Armors versions and loaders
weighted-armors-1.1.1+1.21.1-neoforge
weighted-armors-1.1.1-1.21.1-neoforge.jar
8 Nov 2026
weighted_armors-1.1.1-forge-1.20.1.jar
20 Sept 2026
weighted_armors-1.1.0-forge-1.20.1.jar
11 Aug 2026
weighted_armors-1.0.0-forge-1.20.1.jar
27 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.