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CurseForge · Minecraft mod

project-1628357

How Rotten! adds a new infection mechanic from zombie mobs to the game!

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Quick answer

Which project-1628357 release should I use?

Updated 28 days ago
Latest stable file how_rotten-1.0.3-neoforge-1.21.1.jar
Game version 1.21.1
Loader NeoForge

project-1628357 how_rotten-1.0.3-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is project-1628357 required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does project-1628357 how_rotten-1.0.3-neoforge-1.21.1.jar need?

how_rotten-1.0.3-neoforge-1.21.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add project-1628357 without breaking your instance.

Built for project-1628357 how_rotten-1.0.3-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use how_rotten-1.0.3-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside how_rotten-1.0.3-neoforge-1.21.1.jar. It opens that exact file at the source.

About this project

What does project-1628357 add?

How Rotten!

How Rotten! adds a new infection mechanic from zombie mobs to the game!

Features (All Configurable)

  • Zombies have a chance to infect players. Zombie mobs use the entity tag "how_rotten:zombies" so you can add compatibility with other mods. The chance to get infected by default is 40% but can be configured.

  • Infection Effect. Slows players and forces them to eat rotten flesh. (Other foods can be add through the how_rotten:zombie_food item tag) The infection can spread through entities and players that attack each other.

  • When an infected entity, including players, kills a villager it turns them into a zombie villager. Can be toggled in the config.

  • Antidotes can be brewed with a Golden Apple and a Weakness Potion. They can be made into splash potions and lingering potions to cure zombie villagers or infected mobs and players!

  • New weapon, baseball bats! Stronger than swords, but slower attack speed. Quicker than axes.

  • Base defense with barbed wire and wooden spikes.

Project description from CurseForge.

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project-1628357 by Minecraft version and loader

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2 available setups

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Recent files

project-1628357 versions and loaders

8 of 8 releases match

Looking for an older file? The official CurseForge project page is in Resources.