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EMF Compat: WATUT project artwork

CurseForge · Minecraft mod

EMF Compat: WATUT

Makes WATUT work correctly with animated EMF player models.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which EMF Compat: WATUT release should I use?

Updated 28 days ago
Latest stable file emf_compat_watut_1.21.1_1.0.0.jar
Game version 1.21.1
Loader NeoForge

EMF Compat: WATUT emf_compat_watut_1.21.1_1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 8 required mods have matching files.

Where it goes

Is EMF Compat: WATUT required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does EMF Compat: WATUT emf_compat_watut_1.21.1_1.0.0.jar need?

emf_compat_watut_1.21.1_1.0.0.jar. Change the file and its required mods may change too.

All 8 required mods have matching files

Install [EMF] Entity Model Features [Fabric & Forge], What Are They Up To (Watut), [ETF] Entity Texture Features - [Fabric & Forge], EMF Compat: Core and 4 more first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

7 listed on this file 1 pulled in by one of those mods
What Are They Up To (Watut) Needed by EMF Compat: WATUT emf_compat_watut_1.21.1_1.0.0.jar
required
Matching file found Matched file: watut-neoforge-1.21.0-1.2.7.jar
EMF Compat: Core Needed by EMF Compat: WATUT emf_compat_watut_1.21.1_1.0.0.jar
required
Matching file found Matched file: emf_compat_core-1.1.2.jar
[EMF] Entity Model Features Needed by EMF Compat: WATUT emf_compat_watut_1.21.1_1.0.0.jar
required
Matching file found Matched file: 3.3-neoforge-1.21
What Are They Up To (Watut) Needed by EMF Compat: WATUT emf_compat_watut_1.21.1_1.0.0.jar
required
Matching file found Matched file: 1.21.0-1.2.7
[ETF] Entity Texture Features Needed by EMF Compat: WATUT emf_compat_watut_1.21.1_1.0.0.jar
required
Matching file found Matched file: 7.2-neoforge-1.21
CoroUtil Needed by What Are They Up To (Watut)
pulled in
Matching file found Matched file: coroutil-neoforge-1.21.0-1.3.9.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add EMF Compat: WATUT without breaking your instance.

Built for EMF Compat: WATUT emf_compat_watut_1.21.1_1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use emf_compat_watut_1.21.1_1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install [EMF] Entity Model Features [Fabric & Forge], What Are They Up To (Watut), [ETF] Entity Texture Features - [Fabric & Forge], EMF Compat: Core and 4 more first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside emf_compat_watut_1.21.1_1.0.0.jar. It opens that exact file at the source.

About this project

What does EMF Compat: WATUT add?

EMF Compat: WATUT

Sleep..

A small client-side mod that makes What Are They Up To status poses work correctly with Entity Model Features player models.

Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.

Covered Poses

Pose Captured parts
GUI (player is looking at a screen) Arms + head
Typing in chat Arms
Idle (head droop) Head

The body and legs always stay under EMF's control, so resource-pack animations keep playing while WATUT poses the arms and head.

Features

  • Compatible with Fresh Animations: Player Extension.
  • GUI / typing / idle poses survive EMF resource-pack animations.
  • Works for remote players too — statuses are synced by WATUT.
  • Should work with most player animation resource packs using EMF.

enjoy ^_^

Project description from CurseForge.

Pick your setup

EMF Compat: WATUT by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

EMF Compat: WATUT versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.