CurseForge · Minecraft mod
Hostile Creatures Expanded
Adds 18 Hostile mobs to fight, spicing up mob variety
Quick answer
Which Hostile Creatures Expanded release matches 1.20.1 Forge?
Hostile Creatures Expanded hostile_creatures-1.0.8-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Hostile Creatures Expanded required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Hostile Creatures Expanded hostile_creatures-1.0.8-forge-1.20.1.jar need?
hostile_creatures-1.0.8-forge-1.20.1.jar on 1.20.1 Forge. Every mod below is checked against that same setup.
Install GeckoLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Hostile Creatures Expanded without breaking your instance.
Built for Hostile Creatures Expanded hostile_creatures-1.0.8-forge-1.20.1.jar on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use hostile_creatures-1.0.8-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GeckoLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside hostile_creatures-1.0.8-forge-1.20.1.jar. It opens that exact file at the source.
About this project
What does Hostile Creatures Expanded add?
Dependancy: geckolib
This is my first mob mod I personally made it for my modpack fortuna rpg, and cause I wanted to see if I could be able to make an mcreator mod, keep in mind I am very beginner in mod creation, ATM I don't know how to add config files for spawn weights and biomes, if you know how to do that please let me know in the comments. You can still adjust spawn weights and biomes the old fashion way through a datapack I recommend it with openloader. If you checkout my modpack config files you can see I adjusted the spawn biomes and weights for this mod and others as an example, since having other mobs may make these mobs spawn less often or more often I adjusted them accordingly.
Check out my modpack fortuna RPG where they are included with special abilities thanks to irons spells and magicnpc mod
Project description from CurseForge.
Pick your setup
Hostile Creatures Expanded by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Hostile Creatures Expanded versions and loaders
hostile_creatures-1.0.8-forge-1.20.1.jar
3 Sept 2026
hostile_creatures-1.0.7-forge-1.20.1.jar
2 Sept 2026
hostile_creatures-1.0.6-forge-1.20.1.jar
15 Aug 2026
hostile_creatures-1.0.5-forge-1.20.1.jar
8 Aug 2026
hostile_creatures-1.0.4-forge-1.20.1.jar
3 Aug 2026
hostile_creatures-1.0.3-forge-1.20.1.jar
3 Aug 2026
hostile_creatures-1.0.2-forge-1.20.1.jar
1 Aug 2026
hostile_creatures-1.0.1-forge-1.20.1.jar
1 Aug 2026
hostile_creatures-1.0.0-forge-1.20.1.jar
28 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.