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Mob Conduit project artwork

CurseForge · Minecraft mod

Mob Conduit

Building a conduit out of netherite blocks (configurable) and placing an end crystal in the middle will result in a conduit that prevents mob spawning in a radius.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mob Conduit release matches 26.2?

Updated today
Best match for your filters Mob Conduit 1.3.0
Game version 26.2
Loader Fabric, NeoForge

Mob Conduit 1.3.0 targets 26.2 with Fabric, NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Mob Conduit required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mob Conduit 1.3.0 need?

Mob Conduit 1.3.0 on 26.2. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Mob Conduit 1.3.0
required
Matching file found Matched file: [26.2] Fabric API 0.156.0+26.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Mob Conduit without breaking your instance.

Built for Mob Conduit 1.3.0 on 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Mob Conduit 1.3.0. It targets 26.2 with Fabric, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Mob Conduit 1.3.0. It opens that exact file at the source.

About this project

What does Mob Conduit add?

Mob Conduit

Stops hostile mobs spawning around it. Made out of vanilla blocks.

Server side only, so players don't install anything.

How it stays server side

The mod doesn't register any new blocks, items, particles or sounds. Everything it uses is already in vanilla, so there's no registry sync to fail and nothing for players to download.

That's also why the middle is an end crystal instead of a conduit block. A vanilla client draws a conduit block in its inactive state no matter what the server says, so it would have looked broken to everyone. An end crystal spins by itself, so you can tell whether it's on.

Building one

Same frame as a vanilla conduit. Three rings, 42 blocks, netherite by default. Obsidian in the middle with an end crystal on it.

No water. It works in open air.

16 frame blocks gives you a 64 block radius. A full 42 gives you 128.

What it does

Natural hostile spawns stop inside the radius.

Spawners, trial spawners, spawn eggs, breeding and /summon all keep working, so a mob farm inside the radius is fine. Passive and neutral mobs are ignored.

Anything hostile already inside when it switches on gets removed. A light turns on over the mob and it comes apart in soul fire. This is spread over several ticks so a few hundred mobs won't hitch the server. They get removed instead of killed, so there's no drops and no XP orbs sitting around for five minutes afterwards. There's a config option if you want drops.

It also removes hostiles that wander in later, which you can turn off if you only want spawn suppression.

While it's on it weeps obsidian tears off the frame and holds sculk souls around the crystal.

Cost

A full netherite frame is about 1,512 ancient debris. That's on purpose. It's meant to be something you build after you've already beaten the game.

If that's too much for your server, set frame_block to minecraft:ancient_debris in the config. Same shape, much cheaper. Any vanilla block works.

The crystal can be destroyed

Creepers will get it eventually and withers have no trouble with it. When the crystal goes the conduit stops and spawning comes back.

Put a new crystal on the obsidian to start it again.

Config

config/mob-conduit.json. Run /mobconduit reload to pick up changes without restarting.

You can set the radius, the thresholds, the frame block, whether mobs drop loot, whether it handles wanderers, and all the particle effects including which particle each one uses.

/mobconduit status puts a scoreboard on screen with a running count of how many spawns it's blocking.

Requirements

Minecraft 26.2, Fabric Loader 0.19.3+, Fabric API, Java 25. Server side only, clients need nothing.

Project description from CurseForge.

Pick your setup

Mob Conduit by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mob Conduit versions and loaders

4 of 4 releases match
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Looking for an older file? The official CurseForge project page is in Resources.