Back to mods
RLCraft Enchantment Recipes project artwork

CurseForge · Minecraft mod

RLCraft Enchantment Recipes

Craft max-level enchanted books from RLCraft materials instead of grinding villagers.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which RLCraft Enchantment Recipes release should I use?

Updated yesterday
Latest stable file RLCraftEnchantRecipes-1.1.7.jar
Game version 1.12.2
Loader Forge

RLCraft Enchantment Recipes RLCraftEnchantRecipes-1.1.7.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is RLCraft Enchantment Recipes required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does RLCraft Enchantment Recipes RLCraftEnchantRecipes-1.1.7.jar need?

RLCraftEnchantRecipes-1.1.7.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add RLCraft Enchantment Recipes without breaking your instance.

Built for RLCraft Enchantment Recipes RLCraftEnchantRecipes-1.1.7.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use RLCraftEnchantRecipes-1.1.7.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside RLCraftEnchantRecipes-1.1.7.jar. It opens that exact file at the source.

About this project

What does RLCraft Enchantment Recipes add?

RLCraft Enchantment Recipes

Stop gambling on librarians. Start crafting.

You've killed the dragon. You've got a vault full of glowing gems, dragon bone, sea serpent scales and hydra hearts. And you're still riding across the map checking every village you can find, hoping one of the librarians happens to be selling Protection IV.

This mod fixes that. Every enchantment gets one crafting recipe, at its maximum level, and the ingredients are the things RLCraft actually made you work for.

None of this trivialises the game. These are endgame recipes for endgame materials. The point is to turn a slot-machine grind into something you can plan and work toward.


Supreme Sharpness V. Glowing gems, two Advanced Sharpness V books, black dragon scales and a Dragon's Eye.

Supreme Sharpness V recipe

💬 Join the Discord for bug reports, recipe suggestions and release pings. It's where I'm most responsive.


What you get

  • Over 200 recipes, vanilla and modded alike. Mending, Protection IV, Supreme Sharpness, Ancient Sword Mastery, the Runes, the whole Advanced and Supreme tier.
  • Always max level. No stacking, no anvil chains, no wasted XP on a Sharpness II you'll throw away.
  • A real progression ladder. Advanced recipes consume the base enchantment's max-level book, and Supreme recipes consume the Advanced one. You climb to Supreme Sharpness V; you don't skip to it.
  • Ingredients that mean something. Recipes are themed to the enchantment: Fire Protection wants blaze rods, Viper wants a hydra heart and a wither skull, Luck of the Sea wants ocean loot. Your rarest drops finally have a use.
  • Full JEI integration. Look up any enchanted book and the grid is right there.
  • Three difficulty settings, so you can price the whole mod up or down with one option.
  • Works on RLCraft and RLCraft Dregora, detected automatically.

Some recipes

Protection IV
Protection IV. A full diamond armour set around a plain book.
Unbreaking III
Unbreaking III. Anvils and obsidian around a book, on glowing ingot corners.
Mending
Mending. Glowing ingots, experience bottles and a full XP Tome.
Strengthened Vitality V
Strengthened Vitality V. An ender dragon head, Lifesteal and Vampirism books, and a Ring of Regeneration.

Bonus: Stage 5 Dragon Skull

Stage 5 skulls only turn up in rare underground structures, and you need one for the Dragon's Eye. This recipe takes the luck out of it: it upgrades a stage 4 dragon skull to a stage 5. Skull in the centre, dragon bone on the edges, glowing gems in the corners. The dragon type carries over.

Stage 5 dragon skull upgrade recipe

Set ENABLE_DRAGON_HEAD_UPGRADE to false to disable it.


Configuration

Config file: config/rlcraftenchantrecipes.cfg, or in-game via Mods → RLCraft Enchantment Recipes → Config.

From the next release, the Config button opens the mod's own settings screen. Every setting has a plain name and a one-line description, and search finds any of them. On a server, operators can change the server's settings from it.

RLCraft Enchantment Recipes settings screen

Recipes are built once, at launch. The two XP Tome options apply immediately; everything else needs a game restart to take effect.

In-game config screen

  • DIFFICULTY_MODE, easy / normal (default) / hard. Moves every recipe's glowing material one step along this ladder:

    glowstone dust → glowing powder → glowing ingot → glowing gem → Glowing Gem Block

    easy is one step cheaper, hard is one step dearer. Mending asks for glowing ingots on normal, glowing powder on easy and glowing gems on hard. Supreme Sharpness V asks for glowing gems on normal, ingots on easy and Glowing Gem Blocks on hard.

  • DISABLED_RECIPES, empty by default. A list of recipe IDs to turn off entirely. See below.

  • XP_TOME_LEVEL, 0 to 30 in steps of 5, default 30. How full an XP Tome has to be for the recipes that use one. A fuller tome is always accepted; an emptier one is rejected.

  • CONSUME_XP_BOOK_ON_CRAFT, default false. By default a full XP Tome is drained, not destroyed: you get the empty tome back, like a bucket. Set true to consume it outright.

  • ENABLE_DRAGON_HEAD_UPGRADE, default true. See the dragon skull section above.

  • PACK_MODE, auto (default), dregora or rlcraft. On auto the mod works out which pack you're on from the content that's installed, so there's nothing to set. Force it only if it guesses wrong.

The Glowing Gem Block

The top of the difficulty ladder is a block this mod adds. It only appears in recipes on hard. Craft it from a sapphire block in the centre, glowing ingots on the edges and glowing gems in the corners.


Turning recipes off

If you don't want a particular recipe, add its ID to DISABLED_RECIPES in the config, one per line. Those recipes never register, exactly as if they weren't in the mod.

Recipe IDs are the enchantment's name in lowercase with underscores, usually followed by its level as a roman numeral: protection_iv, advanced_sharpness_v, supreme_smite_v, curse_of_vanishing, mending. A few leave the numeral off, so if an exact entry doesn't take, look for the Registered tome recipe: <id> lines in your log at startup, which list every ID.

* works as a wildcard anywhere in an entry, matched against the whole ID:

Entry Disables
supreme_sharpness_v That one recipe, exact match
supreme_* Every Supreme tier recipe
*_v Every recipe ending in _v
*sharpness* Every recipe with "sharpness" anywhere in its ID

An entry with no * has to match an ID exactly. Wildcards can catch more than you meant: *sharpness* takes out Advanced and Supreme Sharpness too, not only the plain one.

This list doesn't cover the dragon skull upgrade, which has its own toggle, or the Glowing Gem Block's own crafting recipe.


Playing base RLCraft?

A handful of ingredients swap to things base RLCraft actually has:

Recipe asks for You use instead
Ice and Fire copper ingot Silver ingot
Ice and Fire hydra heart Fire or ice dragon heart
Ice and Fire hydra fang Sea serpent fang
Spartan Weaponry iron scythe Iron hoe
Curseweave Fabric That curse's own material (rotten flesh, bone, …)
Prismarine block Prismarine shard
Sea lantern Prismarine crystals

Ocean materials are stepped down deliberately, since they're harder to come by in base RLCraft.

Ten enchantments don't exist in base RLCraft and simply have no recipe there: Ascetic, Breached Plating, Combat Medic, Extinguish, and the subjects Biology, Chemistry, Geography, History, Mathematics and Physics. In exchange you get Subject English and Subject Science, which only base RLCraft has.


Requirements

  • Minecraft 1.12.2, Forge 14.23.5.2847 or newer
  • RLCraft Dregora v1.1.2b or RLCraft 2.9.3
  • JEI, technically optional but you really want it
  • Multiplayer: install it on the server and on every client

No hard dependencies. If something's missing the affected recipe just doesn't register. The game never crashes over it.


Pairs well with

RLCraft Villager Tomes, my other mod. Craft a book here, hand it to a villager, and they sell it as a permanent trade. You do the hard recipe once instead of every time.


Troubleshooting & feedback

A recipe isn't showing up?

  • Check your log for Could not find ... lines. Each one names exactly what the skipped recipe was looking for.
  • The log also says which pack was detected and what it matched on, so you can confirm it landed on the right one.
  • Check DISABLED_RECIPES for a wildcard that's catching more than you meant.
  • If you changed a config option, make sure you restarted.

Still stuck, or think a recipe is mispriced? Feedback on recipe costs is especially welcome.


Source & license

Source: https://github.com/ExiledRadio/RLCraftEnchantRecipes

Licensed MIT, so fork it, modify it or bundle it in your modpack. Just credit me.

Unofficial addon. Not affiliated with or endorsed by the RLCraft or RLCraft Dregora teams. All referenced items, blocks and enchantments belong to their respective mod authors. This mod bundles none of their code or assets.

Project description from CurseForge.

Pick your setup

RLCraft Enchantment Recipes by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

RLCraft Enchantment Recipes versions and loaders

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.