CurseForge · Minecraft mod
reincarnated
A node-based magic & skill building system inspired by a certain reincarnation world.
Quick answer
Which reincarnated release should I use?
reincarnated-0.0.3.jar targets 26.2 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is reincarnated required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does reincarnated-0.0.3.jar need?
reincarnated-0.0.3.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add reincarnated without breaking your instance.
Built for reincarnated-0.0.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use reincarnated-0.0.3.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside reincarnated-0.0.3.jar. It opens that exact file at the source.
About this project
What does reincarnated add?
✨ Reincarnated (Alpha) [NeoForge 26.2] ✨ "An experimental node-based magic and world system mod created as a beginner's personal project."
📖 Introduction
Hello, and thank you for checking out this mod!
This mod is a personal, beginner-level project born out of learning Java and modding, where I am slowly trying to bring my own ideas of "fantasy world rules" to life.
🌟 Core Design Philosophy: A World Without Characters > Instead of introducing pre-defined characters or scripted narratives, this mod focuses entirely on reconstructing a pure, autonomous world system (the fundamental laws and rules) within Minecraft. Players are not protagonists of a fixed story; rather, they are thrown into a vast world as individual "souls" who interact with its physical laws, accumulate action logs, and have their very existence and skills shaped organically by the world's observation network.
Currently, it is in its Alpha phase—meaning the core mechanics have just started working, and there are likely many bugs, rough edges, and unfinished features. I am making this step-by-step through trial and error, so I would greatly appreciate your kind understanding and warm support!
🔮 Current Features
Node-Based Magic Editor (Magic Editor) You can connect nodes with wires on a canvas to build your own simple custom magic circuits. (Since it's still a work in progress, please bear with any quirky behaviors!)
3-Axis Tab Framework (Magic, Skills, Arts) As a foundation for future systems, the framework for managing active spells, passive skills, and physical arts has been set up (though the contents of Skills and Arts are currently empty).
🚧 Upcoming Features (Roadmap)
As this is just the first step of the Alpha release, I plan to gradually implement the following features:
Full Implementation of Skills & Arts Building dedicated logic and event handlers for the currently empty skill and art tabs, such as automatic triggers and stat-based effects.
Turning Spells into Items (Grimoires & Scrolls) Allowing players to package their custom circuits into physical items to hold, use, or store in chests.
Custom Mobs Adding unique, custom mobs to further flesh out the world's atmosphere.
⚠️ Please Note
Because this is an early Alpha mod made as a hobby and learning experience, it may contain unexpected bugs, crashes, or issues with data saving.
Always make a backup of your important worlds before playing!
Feedback, advice, and bug reports are always welcome and help me learn a lot.
🛠️ Requirements
Minecraft Version: 26.2
Mod Loader: NeoForge
It's still a work in progress, but I hope you enjoy checking it out. Thank you so much!
The Reincarnated Team
Project description from CurseForge.
Pick your setup
reincarnated by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
reincarnated versions and loaders
reincarnated-0.0.3.jar
2 Aug 2026
reincarnated-alpha-0.0.2.jar
1 Aug 2026
reincarnated-alpha-0.0.1.jar
1 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.