CurseForge · Minecraft mod
Entity Tick Authority
Reorders the entity tracker in the server tick cycle, fixing an arbitrary 1 tick update delay in vanilla.
Quick answer
Which Entity Tick Authority release matches 1.20.1 Forge?
Entity Tick Authority 1.0 Forge 1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Entity Tick Authority required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Entity Tick Authority 1.0 Forge 1.20.1 need?
1.0 Forge 1.20.1 on 1.20.1 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Entity Tick Authority without breaking your instance.
Built for Entity Tick Authority 1.0 Forge 1.20.1 on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0 Forge 1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0 Forge 1.20.1. It opens that exact file at the source.
About this project
What does Entity Tick Authority add?
Info
This mod is a light and unintrusive mixin patch to restore how pre-1.14 vanilla handled entity updates in the tick cycle. More specifically, it moves the entity tracker (ChunkMap) to be last in the servers event collection cycle (ServerLevel).
Why does this matter? In vanilla, all the entities you see on your screen are broadcasted by ChunkMap. This is a server class that tells the client what entities to render. The ChunkMap broadcast event lies inside ServerLevel, another server class that handles all tick related events in the world.
By default, ChunkMap is first up in the ServerLevel event cycle.

By being first in order, ChunkMap attempts to broadcast data which the server hasn't even processed yet. This causes an entire tick of entity updates to be ignored. For clients, that means all entity position, movement, velocity, and interaction updates are delayed by 50ms, an effect even worse with poor internet connection or TPS lag.
By simply moving it to last place,

It allows the server to collect entity data for ChunkMap to broadcast on time. This eliminates the 1 tick delay from empty updates, and only broadcasts data it actually has.
Usage
This mod runs server side, and doesn't require clients to have the mod. It works in the singleplayer aswell.
The mod should be fully compatible with most other mods. It was tested and works with all major optimization mods. Report any incompatibilies to the github repository.
This is intended not to change vanilla mechanics or behavior. If anything majorly differs from vanilla behavior, please report it to the github repository.
ModLoaders
Versions starting from 1.14.4 are supported on the Fabric Loader. Minimum Fabric Loader version is 0.17.0. Make sure you have the correct java runtime for your version or the mod may not load.
Versions starting from 1.21 are supported on NeoForge. Minimum Neo loader version supported is 21.0.167, but older builds may be supported.
Version 1.20.1 is supported on the Forge Mod Loader. Minimum Forge loader version supported is 47.4.10, but older builds may be supported
Drop the downloaded .jar file and place it into your respective versions mod folder. The mod runs out of the box with no configuration.
Project description from CurseForge.
Pick your setup
Entity Tick Authority by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader buildsShowing the newest 12 of 43 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Entity Tick Authority versions and loaders
1.0 Forge 1.20.1
entitytickauthority-1.0+forge.jar
1 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.