CurseForge · Minecraft mod
Client Kits
A Minecraft Mod For Saving And Loading Kits
Quick answer
Which Client Kits release matches 26.3?
Client Kits kitloader-neoforge-1.0.0+26.3.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Client Kits required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Client Kits kitloader-neoforge-1.0.0+26.3.jar need?
kitloader-neoforge-1.0.0+26.3.jar on 26.3. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Client Kits without breaking your instance.
Built for Client Kits kitloader-neoforge-1.0.0+26.3.jar on 26.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use kitloader-neoforge-1.0.0+26.3.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside kitloader-neoforge-1.0.0+26.3.jar. It opens that exact file at the source.
About this project
What does Client Kits add?
Save your entire inventory - hotbar, armor and offhand - as named kits with /kit save, and restore them any time with /kit load. A Fabric mod for Minecraft 1.21.11 and 26.x.
/kit save <name> - store your current inventory as a named kit
/kit load <name> - restore a kit, completely overriding the current inventory (main, armor and offhand)
/kit load <Tab> - see your saved kits with tab-completion while typing
/kit load - list all of your saved kits
Kits are stored per player and survive across Minecraft versions and game sessions
Items load back into their exact original slots
A single unreadable item (e.g. after a data format change) never invalidates a kit - it is skipped with a warning
Project description from CurseForge.
Pick your setup
Client Kits by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
3 loader builds26.1.2
3 loader builds26.1.1
3 loader builds26.1
3 loader builds1.21.11
3 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Client Kits versions and loaders
kitloader-neoforge-1.0.0+26.3.jar
kitloader-neoforge-1.0.0-26.3.jar
2 Nov 2026
kitloader-forge-1.0.0+26.3.jar
kitloader-forge-1.0.0-26.3.jar
2 Nov 2026
kitloader-1.0.0-26.3.jar
16 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.