CurseForge · Minecraft mod
LetMeEnchant
Removes many limits related with anvils and enchantments
Quick answer
Which LetMeEnchant release should I use?
LetMeEnchant lme-forge-1.20.1-1.0.1 targets 1.20.1 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is LetMeEnchant required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does LetMeEnchant lme-forge-1.20.1-1.0.1 need?
lme-forge-1.20.1-1.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add LetMeEnchant without breaking your instance.
Built for LetMeEnchant lme-forge-1.20.1-1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use lme-forge-1.20.1-1.0.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside lme-forge-1.20.1-1.0.1. It opens that exact file at the source.
About this project
What does LetMeEnchant add?
This simple mod adds/removes some stuff from the game:
- Now you can put forbidden combos on tools like Infinity + Mending on a bow or Fortune + Silk Touch on a pickaxe
- Now the anvil does not have any cost limit (because max costs is capped at 39 now) so you can put as many enchants on a tool as you want!
- Cost in anvil is too high and just not worth it? Fixed! Now instead of multiplying the price by 2, the game just adds 4 levels cost for every enchant
- Now you can put any enchant on any item! Yes! For example, you can put protection and sharpness on a shovel haha
- Silk touch and fortune would be quite broken, right? That's what I also noticed. That's why... you can pick which one you want to currently use! If your tool has both silk touch and fortune, just use this combo (Shift + right click) to change the dominant enchant
- Don't want some of these features in your game? No problem! Just open the mod's config and customize the settings
Configs are saved in a file so you can go to your mc folder -> config and edit it there. But there are also easier ways to do that.
On Forge you just need to go to "Mods" and then click the config button
On Fabric you need a mod (which is optional) called ModMenu
Project description from CurseForge.
Pick your setup
LetMeEnchant by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
LetMeEnchant versions and loaders
lme-forge-1.20.1-1.0.1
lme-forge-1.20.1-1.0.1.jar
2 Aug 2026
lme-fabric-1.20.1-1.0.0
lme-fabric-1.20.1-1.0.0.jar
1 Aug 2026
lme-forge-1.20.1-1.0.0
lme-forge-1.20.1-1.0.0.jar
1 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.