CurseForge · Minecraft mod
HordeZ
Replaces vanilla zombie spawns with optimized Horde Zombies featuring enhanced AI and survival mechanics.
Quick answer
Which HordeZ release should I use?
hordez-1.0.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is HordeZ required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does hordez-1.0.1.jar need?
hordez-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add HordeZ without breaking your instance.
Built for hordez-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use hordez-1.0.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside hordez-1.0.1.jar. It opens that exact file at the source.
About this project
What does HordeZ add?
HordeZ is a zombie apocalypse overhaul that replaces vanilla zombie spawns with Horde Zombies, a new zombie entity focused on improved AI, behaviors, and survival mechanics rather than simply increasing stats.
Performance and optimization are a major focus, allowing large zombie encounters while keeping the impact on performance low.
🧟 Horde Zombie
Horde Zombie is the main zombie type added by HordeZ. It replaces vanilla zombie spawns and introduces new behaviors, difficulty-based variations, and survival mechanics.
🧠 Improved AI & Behaviors
Horde Zombies feature improved AI designed for a more dangerous and immersive experience:
- Move toward the last known location of their target
- Slowly stroll around when they have no target
- Baby zombies can leap toward targets
- Removed turtle egg searching and breaking behavior
🎯 Target Changes
Horde Zombies have updated targeting behavior:
Removed:
- Iron Golems
Added (including modded variants):
- Villagers, Illagers, Piglins
- Optional animal targeting (configurable with gamerules)
⚙️ Gameplay & Survival Mechanics
Horde Zombies introduce many changes compared to vanilla zombies:
- Immune to sunlight
- No longer convert into Drowned underwater
- No longer spawn as leaders or create reinforcements
- Natural armored zombie spawning removed (can be configured with mods such as InControl)
- Item pickup ability removed
- Removed the ability to trap Horde Zombies using boats and minecarts
- Cannot be pushed back by fluids
- Reduced hitbox height (1.95 → 1.92) to fix carpet movement issues
- 30% reduced slowdown from blocks such as cobwebs and sweet berry bushes
🧬 Difficulty-Based Variations
Horde Zombies adapt to the world's difficulty:
- Randomized movement speed, armor, toughness, and knockback resistance
Sprinter variant:
- Increased movement speed
- Double XP drop
- Spawn chance based on world difficulty
☣️ Infection & Conversions
Horde Zombies can spread the infection to other creatures:
- Convert into zombified variants after killing targets
- Can infect: Villagers, Horses, Piglins, Hoglins
Conversion is disabled on Easy difficulty and can be completely disabled using a gamerule.
👶 Baby Horde Zombies
Baby Horde Zombies have been redesigned:
- Removed natural spawning of Baby Horde Zombies and their jockey variants
- Reduced movement speed
- No XP drop
- No Rotten Flesh drop
- Do not despawn
🎃 Spawn & Drop Changes
Various vanilla zombie mechanics have been adjusted:
- Removed pumpkin head spawning during Halloween
- Daytime despawn disabled
- Reduced despawn chance when far from players
- XP drops reduced compared to vanilla zombies
- Replaced iron ingot drops with chances to drop string and bones
🔊 Visual & Sound Improvements
- Increased visibility distance compared to vanilla zombies
- Improved ambient sounds for large zombie groups
- Increased random delay between ambient sounds when zombies have no target
☣️ Spitter Zombie
A ranged zombie variant currently under development.Spawn egg available for testing.
More features will be added in future updates.
⚙️ Configuration
Many HordeZ features can be adjusted through gamerules, allowing you to customize the zombie apocalypse experience to your preference.
🔧 Customizing Zombie Spawns
By default, HordeZ converts vanilla zombie spawns into Horde Zombies. Any equipment and armor from the original zombie spawn can be carried over to the Horde Zombie.
To fully replace vanilla zombie spawning:
- Add Horde Zombies to biome spawns using a datapack
- Remove vanilla Zombie spawns from biome spawns
You can also disable vanilla zombie conversion using a gamerule.
🧩 Mob Behavior Changes
HordeZ changes the behavior of some vanilla mobs:
- Illagers can now attack Horde Zombies
- Supports all Illagers, including modded ones
- Allows disabling Piglin and Hoglin zombification outside their safe dimensions using a gamerule
🔗 Compatibility
Horde Zombies use the vanilla zombie model and textures, making them compatible with zombie resource packs such as Fresh Animations and Tissou's Zombie Pack.
To use HordeZ with mods such as Zombie Awareness and The Hordes, simply add Horde Zombies to their mob configuration files.
🔮 Planned Features
Features planned for future updates:
- Crawling behavior to reach targets in certain situations
- Ability to break through glass
- Zombies climbing over each other
Project description from CurseForge.
Pick your setup
HordeZ by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
HordeZ versions and loaders
hordez-1.0.1.jar
5 Aug 2026
hordez-1.0.0.jar
2 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.