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Citadel Chunkloader project artwork

CurseForge · Minecraft mod

Citadel Chunkloader

Chunkload any region by coordinates or WorldEdit selection

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Citadel Chunkloader release should I use?

Updated 26 days ago
Latest stable file chunkloader-1.0
Game version 1.20.1
Loader Forge

Citadel Chunkloader chunkloader-1.0 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Citadel Chunkloader required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Citadel Chunkloader chunkloader-1.0 need?

chunkloader-1.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

WorldEdit Optional for Citadel Chunkloader chunkloader-1.0
optional
Matching file found Matched file: WorldEdit 7.2.15 (Forge/Fabric for MC 1.20/1.20.1)

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Citadel Chunkloader without breaking your instance.

Built for Citadel Chunkloader chunkloader-1.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use chunkloader-1.0. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside chunkloader-1.0. It opens that exact file at the source.

About this project

What does Citadel Chunkloader add?

Citadel Chunkloading

A lightweight, command-driven chunkloader for Citadel. Define force-loaded regions by exact block coordinates or straight from your WorldEdit selection, manage overlaps safely, and keep everything persistent across restarts.

Features

  • Coordinate-based loaders — define a rectangular chunkload region using precise block coordinates.
  • WorldEdit integration — instantly turn your active //pos1 / //pos2 selection into a loader, no manual coordinate entry needed.
  • Two loading modes: - always — chunks stay loaded regardless of who's online. - online — chunks stay loaded only while the owner/relevant player is online.
  • Overlap protection — creating a loader that overlaps an existing one triggers a warning instead of silently conflicting, with full control over how to resolve it.
  • Persistent storage — loader data is saved to disk and can be reloaded on demand without a server restart.
  • Full management commands — list, inspect, and remove loaders at any time.

Commands

  • /chunkload <x1> <z1> <x2> <z2> <type> — Create a loader over a block-coordinate rectangle. type is always or online.
  • /chunkload worldedit <type> — Create a loader from your active //pos1 / //pos2 WorldEdit selection.
  • /chunkload confirm (after an overlap warning) — Create the new loader anyway, allowing overlap.
  • /chunkload overwrite (after an overlap warning) — Delete the conflicting loader(s) and replace them with the new one.
  • /chunkload expand (after an overlap warning, only if exactly one loader overlaps) — Merge the new selection into the existing loader.
  • /chunkload cancel (after an overlap warning) — Discard the pending creation.
  • /chunkload remove <id> — Delete a loader by its ID.
  • /chunkload list — List every registered loader with its ID, type, dimension, and chunk range.
  • /chunkload info <id> — Show full details on a specific loader.
  • /chunkload reload — Re-read chunkloader.dat from disk and re-apply force-load state.

WorldEdit Compatibility

Citadel Chunkloading hooks directly into your active WorldEdit selection — just make a //pos1 and //pos2 selection as normal, then run /chunkload worldedit to instantly convert that region into a chunk loader. No need to manually calculate or re-enter coordinates.

Overlap Handling

When a new loader would overlap an existing one, the mod stops and warns you before making any changes. From there you choose how to proceed:

  • confirm to allow the overlap anyway
  • overwrite to replace the conflicting loader(s)
  • expand to merge into a single existing overlapping loader
  • cancel to back out entirely

This prevents accidental double-loading of the same chunks and gives admins full control over how conflicts are resolved.

Requirements

  • Will Require Citadel Core
  • WorldEdit-based commands require WorldEdit (or a compatible fork) installed

Project description from CurseForge.

Pick your setup

Citadel Chunkloader by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Citadel Chunkloader versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.