CurseForge · Minecraft mod
Better /help
Replaces /help with a clearer, interactable, paginated list. Adds descriptions for commands and arguments, plus optional metadata from other mods.
Quick answer
Which Better /help release matches Fabric?
Better /help 1.1.0 [Fabric 26.2] targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Better /help required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Better /help 1.1.0 [Fabric 26.2] need?
Better /help 1.1.0 [Fabric 26.2] on Fabric. Every mod below is checked against that same setup.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Better /help without breaking your instance.
Built for Better /help 1.1.0 [Fabric 26.2] on Fabric. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Better /help 1.1.0 [Fabric 26.2]. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Better /help 1.1.0 [Fabric 26.2]. It opens that exact file at the source.
About this project
What does Better /help add?

A Minecraft mod that replaces /help with a clearer, interactable, paginated list. Adds descriptions for commands and arguments, plus optional metadata from other mods.
✨ Features
Vanilla /help throws a hard-to-read wall of text at you with almost no useful detail. Better /help replaces it with something players can actually use.
- Clear, paginated command list: browse commands page by page instead of scrolling through a wall of text
- Interactive output: hover for details and click to navigate pages
- Descriptions for commands and arguments: most vanilla commands are covered, and arguments can have their own descriptions too
- Easy to integrate with: other mods can add descriptions and metadata (like homepage links) using only their language files
- Attribution: when a description comes from another mod, players can see which mod the command is from
- Suggestions:
/help <command...>autocompletes like typing the command itself, unlike vanilla/help
⌨️ Usage
| Command | What it does |
|---|---|
/help |
Displays the paginated command list |
/help <command...> |
Shows help for a command or argument |
Examples:
/help
/help gamemode
/help advancement grant @s everything
💻 For mod developers
You can add descriptions and other metadata with language files (for example assets/<mod_id>/lang/en_us.json). Better /help scans installed mods for those keys on server startup. Translations are resolved server-side.
Command or argument descriptions
When you add a command description, Better /help attributes that command to your mod:
{
"examplemod.commands.examplecommand.description": "Description of your command."
}
Replace examplemod with your mod's id, and examplecommand with your command's name.
You can omit the mod id prefix, but that is not recommended because of translation key conflicts:
{
"commands.examplecommand.description": "Description of your command."
}
You can also describe nested literals and arguments. Path segments are Brigadier node names (the same strings you pass to Commands.literal("name") and Commands.argument("name", ...), not what the player types):
{
"examplemod.commands.examplecommand.targets.description": "Who the command applies to."
}
For example, an EntityArgument registered as Commands.argument("targets", EntityArgument.players()) uses targets in the translation key, not @s, @a, or a player name.
Examples from Better /help:
{
"commands.advancement.grant.description": "Grants player advancements.",
"commands.advancement.grant.targets.everything.description": "Grants all advancements to players.",
"commands.advancement.grant.targets.only.description": "Grants one specified advancement to players."
}
Homepage link
When set, the mod name in /help <command...> output can become a clickable link:
{
"betterhelp.homepage.examplemod": "https://example.com"
}
Replace examplemod with your mod's id.
You can omit the mod id suffix, but that is not recommended because of translation key conflicts:
{
"betterhelp.homepage": "https://example.com"
}
More details are in the documentation.
❓ FAQ
If Better /help is installed on a server, do players also need to install it?
No. It is a server-side mod. Clients do not need it.
Does it work in singleplayer?
Yes.
Will commands from other mods still show if the developer did not integrate with Better /help?
Yes, but without their descriptions or other metadata. Usage is still shown.
Can I include it in a modpack?
Yes. No need to ask for permission.
Project description from CurseForge.
Pick your setup
Better /help by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Better /help versions and loaders
Better /help 1.1.0 [Fabric 26.2]
betterhelp-fabric-26.2-1.1.0.jar
10 Aug 2026
Better /help 1.1.0 [Fabric 26.1.x]
betterhelp-fabric-26.1.x-1.1.0.jar
10 Aug 2026
Better /help 1.0.0 [Fabric 26.1-26.1.2]
betterhelp-fabric-26.1-26.1.2-1.0.0.jar
6 Aug 2026
Better /help 1.0.0 [Fabric 26.2]
betterhelp-fabric-26.2-1.0.0.jar
5 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.