CurseForge · Minecraft mod
PointToGo
Client-side stage-based path guide: point at a block, press G, follow in-world waypoints to your target.
Quick answer
Which PointToGo release should I use?
pointtogo-0.1.0.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is PointToGo required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does pointtogo-0.1.0.jar need?
pointtogo-0.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add PointToGo without breaking your instance.
Built for pointtogo-0.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use pointtogo-0.1.0.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside pointtogo-0.1.0.jar. It opens that exact file at the source.
About this project
What does PointToGo add?
PointToGo
A pure client-side, stage-based path guide for Minecraft (NeoForge). Point your crosshair at any visible block and press the hotkey (default G) — PointToGo computes a path to the target using your step height and jump ability, then guides you there in short stages with in-world waypoints. If the target is unreachable, it tells you and does nothing else.
Features
- Stage-based guidance — the full path is split into short ~8-block stages. You always see your immediate next step instead of a far-away destination line.
- Reachability-aware — pathfinding accounts for your step height and jump ability. Floating targets, unloaded chunks, and unreachable spots are reported instead of misleading you.
- Auto-recompute — drift too far off the route (e.g. you went around a hill) and the path is silently recomputed against the latest world state.
- No frame hitches — path search runs on a dedicated background thread; results are applied back on the render thread.
- Dimension-safe — the guide automatically cancels when you change dimensions.
- 100% client-side — works on any server, no server-side installation required.
- Bilingual — English and Simplified Chinese.
How to Use
- Look at the block you want to go to (crosshair must be on a visible block).
- Press
G(configurable in Options → Controls → Key Binds → PointToGo Path Guide). - Follow the rendered waypoints. Each stage counts as reached when you get close to it, and the next stage is shown.
- Press
Gagain to cancel the guide at any time.
Requirements
- Minecraft 26.1.2
- NeoForge 26.1.2.78 or later
FAQ
Q: Does this work on servers? Yes. It is fully client-side and changes nothing about your gameplay — no permissions, no server mod required.
Q: Does it work with modded blocks and custom terrain? Pathfinding is computed against the actual world state, so any terrain you can physically reach on foot works — including stairs, slabs, ladders (if you can reach them) and jump-up heights that match your step height.
Q: Can I change the hotkey? Yes — Options → Controls → Key Binds → PointToGo Path Guide.
Q: Why is the target reported as unreachable? Either the chunk is not loaded yet, the target has no solid ground to stand on, or there is no reachable route. Move closer or aim at the ground next to it.
Support & Source
- Source code & issues: github.com/luo-zi/PointToGo
- License: MIT
Project description from CurseForge.
Pick your setup
PointToGo by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
PointToGo versions and loaders
pointtogo-0.1.0.jar
5 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.