Back to mods
Shadiom project artwork

CurseForge · Minecraft mod

Shadiom

A magic mod about the Entropy of the world.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Shadiom release should I use?

Updated today
beta file shadiom-1.0.23.jar
Game version 1.20.1
Loader Forge

shadiom-1.0.23.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is Shadiom required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does shadiom-1.0.23.jar need?

shadiom-1.0.23.jar. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Modonomicon, playerAnimator, Curios API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.

4 listed on this file 1 pulled in by one of those mods
Modonomicon Needed by shadiom-1.0.23.jar
required
No matching file
playerAnimator Needed by shadiom-1.0.23.jar
required
Matching file found Matched file: player-animation-lib-forge-1.0.2-rc1+1.20.jar
Curios API Needed by shadiom-1.0.23.jar
required
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar
bendy-lib Needed by playerAnimator
pulled in
Matching file found Matched file: bendy-lib-forge-4.0.0.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Shadiom without breaking your instance.

Built for shadiom-1.0.23.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use shadiom-1.0.23.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Modonomicon, playerAnimator, Curios API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside shadiom-1.0.23.jar. It opens that exact file at the source.

About this project

What does Shadiom add?

Shadiom

A spellcasting mod built around sequence-based magic, cast spells by drawing rune sequences, channel mana through a physical network of tanks, relays, and catalysts!

Core Systems

Spellcasting - Cast spells through rune sequences, empowered by equippable foci (via Curios). Chalk circles let you set up persistent magical effects and defend your base.

Mana, as Infrastructure - Mana isn't just a bar you fill. Build tanks to store it, relays and gates to route it, generators to produce it, and catalysts to power a whole chalk circle.

Bloodlines - Have a chance to be born with the blood of one of the old houses, giving you special abilities and powers.

Beyond spellcasting: custom dimensions, based world generation with its own loot, and villager trades.

Requires

Works Well With


Project description from CurseForge.

Pick your setup

Shadiom by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Shadiom versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.