CurseForge · Minecraft mod
Create: Re-Packager Fix
Fixes a duplication exploit in Create's Re-Packager.
Quick answer
Which Create: Re-Packager Fix release should I use?
Create: Re-Packager Fix create_re_packager_fix-1.20.1-forge-1.1.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Create: Re-Packager Fix required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Re-Packager Fix create_re_packager_fix-1.20.1-forge-1.1.0.jar need?
create_re_packager_fix-1.20.1-forge-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Create: Re-Packager Fix without breaking your instance.
Built for Create: Re-Packager Fix create_re_packager_fix-1.20.1-forge-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use create_re_packager_fix-1.20.1-forge-1.1.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside create_re_packager_fix-1.20.1-forge-1.1.0.jar. It opens that exact file at the source.
About this project
What does Create: Re-Packager Fix add?
Create: Re-Packager Fix
A server-side fix mod for Create that patches a duplication exploit in the Re-Packager. When a fragmented package carries insufficient inventory to fulfill the crafting recipes of its order, the Re-Packager still generates a package entry with a quantity of 0 — which the packager's output logic then ejects as a real physical package containing a full copy of the recipe materials, allowing attackers to duplicate recipe materials infinitely. This mod patches PackageRepackageHelper.repackBasedOnRecipes via Mixin, eliminating the duplication at its root without affecting normal packaging behavior.
The Vulnerability
Affected versions: Create 6.0.8 (1.20.1), 6.0.10 (1.21.1), and the Create Fly ports (1.21.11 / 26.2).
- Crafting arrangements configured on the Factory Gauge are not bound by inventory validation — recipe materials are not required to match the requested items (Create only checks this consistency in the Redstone Requester path; the Factory Gauge path misses this check entirely).
- When inventory is insufficient,
repackBasedOnRecipesstill generates a package entry withpackagesToCreate == 0. - (The core issue) The packager's output logic
PackagerBlockEntity.tick()copies the package out before checking its count (heldBox = entry.stack.copy()precedescount--), so a count-0 package is emitted as a real one — an empty inventory produces a package containing a full set of recipe materials out of thin air, infinitely exploitable via the Factory Gauge's recurring restock requests.
Related upstream issues (all still open): #8082, #8046, #8155. Upstream commit 3e662789 only fixed the oversized recipe-material variant (copyWithCount(1)); the core defect remains unfixed.
The Fix
Mixin patch on PackageRepackageHelper.repackBasedOnRecipes using a two-phase validation:
- Check first — verify all recipe materials are available (NBT-exact match); if any is missing, abort the whole round without consuming anything.
- Consume second — only after everything is confirmed available, deduct the inventory uniformly; no partial consumption, so players never lose invested materials.
- Zero-count guard — when
packagesToCreate == 0(inventory cannot support even a single craft), no package is generated.
All normal behavior (sufficient stock, multi-recipe orders, etc.) remains fully identical to vanilla.
Features
- Server-side only — clients can join without installing it
- Does not affect normal packaging / re-packaging
- Materials are returned (via regular repackaging) instead of being swallowed when partially insufficient
- Coexists with other fix mods
Verification
Feed the Re-Packager an anomalous package (empty inventory + a crafting order claiming 64 crafts):
- Without this mod: 1 package containing a full set of recipe materials is output (duplication)
- With this mod: 0 packages are output (fixed)
Test package commands are documented in TEST_PACKAGES.md in the repository.
Project description from CurseForge.
Pick your setup
Create: Re-Packager Fix by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Re-Packager Fix versions and loaders
create_re_packager_fix-1.20.1-forge-1.1.0.jar
10 Aug 2026
create_re_packager_fix-1.21.1-neoforge-1.1.0.jar
10 Aug 2026
create_re_packager_fix-1.21.1-neoforge-1.0.0.jar
9 Aug 2026
create_re_packager_fix-1.20.1-forge-1.0.0.jar
9 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.