CurseForge · Minecraft mod
Pylons Hoe Compat
Tinkers' Construct's Scythe can now be used as an Input for Pylon's Harvester Pylon.
Quick answer
Which Pylons Hoe Compat release should I use?
Pylons Hoe Compat pylons-hoe-compat-1.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Pylons Hoe Compat required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Pylons Hoe Compat pylons-hoe-compat-1.0.0.jar need?
pylons-hoe-compat-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Pylons Hoe Compat without breaking your instance.
Built for Pylons Hoe Compat pylons-hoe-compat-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use pylons-hoe-compat-1.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside pylons-hoe-compat-1.0.0.jar. It opens that exact file at the source.
About this project
What does Pylons Hoe Compat add?
Pylons Hoe Compat
Adds configurable hoe compatibility to Pylons' Harvester Pylon.
The Problem
Pylons' HarvesterPylonTile decides whether an item counts as a "hoe" with a single hardcoded check:
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return stack.getItem() instanceof HoeItem;
There is no tag or config option to change this. Modded farming tools that don't extend vanilla's HoeItem — most notably Tinkers' Construct's Kama, which is a concrete class and can't be made to inherit from HoeItem — are silently rejected by the Harvester Pylon's tool slot, even though they function as harvesting tools in every other context.
What This Mod Does
Pylons Hoe Compat uses a Mixin to hook into HarvesterPylonTile#isItemValid. If the vanilla check returns false, it performs one additional check: is this item's registry name in a configurable allow-list? If so, the item is accepted as a valid tool for the Harvester Pylon.
- No dependency on Tinkers' Construct (or any other mod) at compile time — items are matched purely by registry name (
modid:item_id) string, so this works with any mod's tools. - Tinkers' Construct's Kama (
tconstruct:kama) is allowed by default. - Fully additive: it never removes vanilla hoe support, it only widens what else is accepted.
Configuration
A server config file is generated at config/pylonshoecompat-server.toml:
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extraHoeItems = ["tconstruct:kama"]
Add any other item's registry name to extraHoeItems to let the Harvester Pylon accept it as well — no coding or additional mod updates required.
Compatibility
- Minecraft: 1.20.1
- Forge: 47.4.22+
- Requires: Pylons 4.3.0+ (loaded after Pylons)
- Works on both client and server; must be installed on the server (and any client that needs matching mod lists).
Notes
- This is a small, targeted compatibility patch, not a general rebalance or feature mod.
- Built and tested against Pylons 4.3.0. Other Pylons versions with the same
isItemValidimplementation should work but are untested.
License
MIT
Project description from CurseForge.
Pick your setup
Pylons Hoe Compat by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Pylons Hoe Compat versions and loaders
pylons-hoe-compat-1.0.0.jar
9 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.