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Shielded Zombies project artwork

CurseForge · Minecraft mod

Shielded Zombies

Zombies can now spawn with shields and actually block attacks! Configure shield spawn chances, enchantments, Unbreaking, and Mending. Axes can disable their shields.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Shielded Zombies release should I use?

Updated 2 days ago
Latest stable file shieldedzombies-1.0.1-1.20.1
Game version 1.20.1
Loader Forge

Shielded Zombies shieldedzombies-1.0.1-1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Shielded Zombies required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Shielded Zombies shieldedzombies-1.0.1-1.20.1 need?

shieldedzombies-1.0.1-1.20.1. Change the file and its required mods may change too.

All 1 required mods have matching files

Install FLAME's Zombie Lib first. We found matching files for this game-version and loader setup.

FLAME's Zombie Lib Needed by Shielded Zombies shieldedzombies-1.0.1-1.20.1
required
Matching file found Matched file: flames_zombie_lib-1.0.0

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Shielded Zombies without breaking your instance.

Built for Shielded Zombies shieldedzombies-1.0.1-1.20.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use shieldedzombies-1.0.1-1.20.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install FLAME's Zombie Lib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside shieldedzombies-1.0.1-1.20.1. It opens that exact file at the source.

About this project

What does Shielded Zombies add?

Shielded Zombies

Shielded Zombies makes Minecraft's undead far more dangerous by giving zombie-type mobs the ability to spawn with shields and actually use them in combat.

Instead of simply carrying a shield, a shielded zombie can raise it to block incoming attacks from players, forcing you to change your strategy. Think you can just rush in with a sword? You might want to bring an axe.

What Does It Do?

Shielded Zombies adds shield mechanics to:

  • Zombies
  • Husks
  • Drowned
  • Zombie Villagers
  • Zombified Piglins
  • Other compatible vanilla zombie variants

Zombies have a configurable chance to spawn with a shield in their offhand, allowing them to continue using their normal weapon.

They Actually Block

This isn't just an equipment change.

Shielded zombies can actively:

  • Detect threats and face attacking players
  • Raise their shield when defending themselves
  • Block incoming attacks
  • Stop blocking when the threat passes
  • Move while blocking
  • Have their shields disabled by axes
  • Lose their shield permanently if it breaks

Bring an Axe

Axes can disable a zombie's shield, giving players a reliable way to break through their defenses.

However, shield disabling isn't permanent. After the cooldown expires, the zombie can raise its shield again.

Enchanted Shields

Shielded zombies can spawn with enchanted shields.

Supported enchantments include:

  • Unbreaking I
  • Unbreaking II
  • Unbreaking III
  • Mending

Each enchantment can have its own configurable weight/chance.


Configuration

The mod is designed to be highly configurable.

You can control:

  • Shield spawn chance
  • Shield spawn chance for individual zombie variants
  • Chance for shields to be enchanted
  • Unbreaking I weight
  • Unbreaking II weight
  • Unbreaking III weight
  • Mending weight

For example, you could make normal Zombies commonly spawn with shields while making Drowned shields extremely rare.

All settings are stored in a Forge .toml configuration file.


Shield Durability

Shields use normal Minecraft durability mechanics.

They can:

  • Take durability damage while blocking
  • Benefit from Unbreaking
  • Benefit from Mending
  • Eventually break

When a zombie's shield breaks, it loses the ability to block and doesn't receive a replacement shield.


Technical Details

Minecraft: 1.20.1
Mod Loader: Forge
Dependencies: None

Shielded Zombies is designed to be lightweight and suitable for modded multiplayer and zombie-apocalypse servers.

The mod avoids unnecessary entity scanning and expensive per-tick operations wherever possible, while using Minecraft's existing combat and shield mechanics when appropriate.

The goal is simple:

Make zombies that don't just attack you — make zombies that can defend themselves.

Project description from CurseForge.

Pick your setup

Shielded Zombies by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Shielded Zombies versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.