CurseForge · Minecraft mod
Az's Companions
Male or Female followers - fully customizable!
Quick answer
Which Az's Companions release should I use?
Az's Companions 1.0.15 - neoforge 26.2 targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Az's Companions required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Az's Companions 1.0.15 - neoforge 26.2 need?
1.0.15 - neoforge 26.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Az's Companions without breaking your instance.
Built for Az's Companions 1.0.15 - neoforge 26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.15 - neoforge 26.2. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.15 - neoforge 26.2. It opens that exact file at the source.
About this project
What does Az's Companions add?
Az's Companions
A wholesome adult companion for Minecraft 1.21.1 — follow you through the world, fight beside you, sleep at night, and (optionally) chat with you via a local or remote LLM.
Characters are explicitly adult, wholesome, and non-sexual.
FOR LATEST AND WiP BUILDS VISIT GITHUB
Since 1.0.9 CCI support is merged in the main file.
What you get
Summon a companion with the Companion Charm, then command them with the in-game menu (default keybind K) or charm + Shift + right-click:
- Follow / Stay / Sit / Wander — Sit uses a visible sit pose on humanoid forms; animal forms keep their native sit
- Customize — forms (player + mobs), coat/breed variants, proportions, skins, and activity outfits (Sleeping / Bathing / Adventuring) for player form
- Inventory — store and manage their gear
- Combat — fixed netherite-sword melee; optional team fights for streamers / ops
- Worldplay — flower gifts, night sleep (Kon Bed), ride-along when you mount, swim follow, dimension teleport with you (vanilla + modded), logout park / login restore
- Mob flavor — cat form scares creepers; wolf form scares skeletons; wander mode can playfully interact with nearby mobs
- Child Bits — companions can have children that stick with the family
- Optional AI —
/askdialogue, idle chatter, and event reactions when you configure an LLM (off by default)
Owned companions do not naturally despawn. Desert pyramids can drop a Companion Charm (~5%; disable with world.enableLoot).
Editions (pick one jar)
| Jar | Use when |
|---|---|
| Standalone (NeoForge or Fabric) | Default — no streamer bridge |
| CCI (NeoForge or Fabric) | Twitch / Streamlabs / StreamElements via CCI + iChunUtil |
Install one Az's Companions jar per loader — never standalone + CCI together.
Requirements: Minecraft 1.21.1, Java 21, NeoForge 21.1.x or Fabric Loader ≥0.16 + Fabric API.
CCI editions only: CCI 1.13.0 + iChunUtil 1.0.3 for the same loader.
Soft compatibility
Works without these; nicer with them:
- FTB Teams / Chunks / Ranks (trust & claim-aware behavior)
- Map icons (Xaero's, JourneyMap)
- Dynamic lights soft-detect
- Simple Voice Chat detect (no full TTS bridge)
Multiplayer & hosts
- Companions are per-owner. Commands and
/askonly target your companions. - On disconnect, owned companions park and restore near you on login.
- Chunk tickets (default on) keep summoned companions / Bits loaded nearby so follow and sleep keep working when you walk away — not FTB claims.
- Dedicated / LAN hosts configure AI once on the server (keys stay on the host). See AI settings below.
AI settings (optional)
Default: disabled. Without a provider, companions use short offline / scripted lines only. Enabling AI never forces a cloud API — you choose local or remote.
How chat works
- Talk with
/ask <message>or/az ask <message>(optionally name a companion). - Replies appear as in-character chat for the owner (Thinking HUD while waiting).
- Each companion keeps its own persona and memory — shared host endpoint ≠ one shared brain.
- First-create persona onboarding (Who / What / How + optional speech, relationship, quirks); edit anytime with
/az persona edit. - Idle chat (toggle in admin): occasional ambient lines when nearby (~75–180s by default).
- Reactive chatter: short reactions to nearby events (explosions, darkness → ask for light, crafting gear, notable finds ~once per 14 days real-time per owner). Uses the LLM when configured; otherwise sparse scripted fallbacks.
- LLM is text dialogue only — no “AI Mode” that puppets the world. Gathering / tasks use normal companion behavior commands.
Join consent & privacy
- On join you may see an optional yes/no prompt. It asks; it does not auto-enable or lock you into a server LLM.
- Your choice is remembered once per server (client file) — no nag every join.
- API keys never leave the host. Clients only see key status (
config/env/ not set), never the secret. - Prefer env var
AZS_LLM_API_KEYover pasting keys into config files.
Providers
Configure in /az admin → AI Config (or /az ai config) — ops / host / whitelist:
| Profile examples | Typical use |
|---|---|
| Disabled | Default, offline-safe |
| LM Studio / Ollama | Local OpenAI-compatible HTTP |
| LiteLLM / OpenAI / OpenRouter / Groq | Remote or proxied /v1/chat/completions |
| MCP | Route chat through an MCP companion_chat tool |
Files: Fabric config/azscompanions-ai.json · NeoForge config/azscompanions-ai.toml.
Save & apply writes the file and hot-applies admin fields (no restart required for those).
Use server LLM
- OFF (default): Personal / host-local setup. Great for singleplayer or your own LAN host pointing at LM Studio, Ollama, LiteLLM, or a remote API.
- ON (opt-in): Shared host endpoint for everyone on that world. Joiners do not need their own keys or local LLM.
- On dedicated servers,
/askalways runs in the server process (no per-joiner client LLM). Turn Use server LLM on when you want that shared endpoint intentional.
Knobs players & admins care about
| Setting | What it does |
|---|---|
provider |
disabled / local / openai_compatible / mcp |
baseUrl + model |
Endpoint and model id |
apiKey / apiKeyEnv |
Secrets on the host only |
Use server LLM (serverLlmOnly) |
Opt-in shared host LLM |
Idle chat (idleChat) |
Ambient + reactive lines nearby |
idleChatSecondsMin / Max |
Ambient interval (default ~75–180s) |
maxParallelRequests |
Concurrent LLM calls (default 2; /ask jumps the queue) |
timeoutSeconds / connectTimeoutSeconds |
Generation vs fail-fast connect |
maxTokens |
Reply length cap (ambient capped shorter) |
perCompanionMemory / memoryMaxMessages |
Separate minds + history depth |
inputLanguage |
Preferred reply language |
enableChatMessages |
Show replies as owner chat lines |
Status: /az ai status. Full reference: Companion AI docs.
Safe setup (recommended)
- Leave provider Disabled until you want AI.
- Start a local server (LM Studio / Ollama / LiteLLM) or pick a remote OpenAI-compatible API.
- Open
/az admin→ AI Config → choose a profile → set model → save. - Put the key in
AZS_LLM_API_KEY(or maskedapiKeyon the host only). - Try
/ask hellonear your companion. - For multiplayer sharing, turn Use server LLM ON only when you intend a host-wide endpoint.
- Turn Idle chat OFF if you only want on-demand
/ask.
Commands (quick)
/az— primary root (alias/azscompanions)/ask·/az ask— talk to your companion/az admin·/az ai config— admin / AI panel/az persona …— view / edit persona/az teamfight on|off|status— ops team-fight toggle
Known limitations
- NeoForge 26.2 / newer Minecraft lines: not shipped in 1.0.0
- VoiceMod TTS / full SVC entity speech: detect-only soft-compat
- Old saves with removed items/forms simply no longer spawn those features
Links
Project description from CurseForge.
Pick your setup
Az's Companions by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build1.21.5
2 loader builds1.21.1
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Az's Companions versions and loaders
1.0.15 - neoforge 26.2
azscompanions-neoforge-1.0.15+26.2.jar
6 Sept 2026
1.0.15 - forge 1.20.1
azscompanions-forge-1.0.15+1.20.1.jar
6 Sept 2026
1.0.15 - neoforge 26.1.2
azscompanions-neoforge-1.0.15+26.1.2.jar
6 Sept 2026
1.0.15 - fabric 1.20.1
azscompanions-fabric-1.0.15+1.20.1.jar
6 Sept 2026
1.0.15 - neoforge 1.21.1
azscompanions-neoforge-1.0.15+1.21.1.jar
6 Sept 2026
1.0.15 - fabric 1.21.5
azscompanions-fabric-1.0.15+1.21.5.jar
6 Sept 2026
1.0.15 - neoforge 1.21.5
azscompanions-neoforge-1.0.15+1.21.5.jar
6 Sept 2026
1.0.15 - fabric 1.21.1
azscompanions-fabric-1.0.15+1.21.1.jar
6 Sept 2026
1.0.14 - neoforge 26.1.2
azscompanions-neoforge-1.0.14+26.1.2.jar
4 Sept 2026
1.0.14 - neoforge 26.2
azscompanions-neoforge-1.0.14+26.2.jar
4 Sept 2026
1.0.14 - fabric 1.20.1
azscompanions-fabric-1.0.14+1.20.1.jar
4 Sept 2026
1.0.14 - forge 1.20.1
azscompanions-forge-1.0.14+1.20.1.jar
4 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.