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CurseForge · Minecraft mod

CineWolf AutoDirector

CineWolf AutoDirector is a client-side Fabric extension for Flashback that turns replay activity into editable cinematic camera work. It generates single shots or multi-shot montages with deterministic local replay analysis.

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Quick answer

Which CineWolf AutoDirector release should I use?

Updated today
Latest stable file cinewolf-autodirector-2.0.30.jar
Game version 26.2
Loader Fabric

CineWolf AutoDirector cinewolf-autodirector-2.0.30.jar targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is CineWolf AutoDirector required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does CineWolf AutoDirector cinewolf-autodirector-2.0.30.jar need?

cinewolf-autodirector-2.0.30.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add CineWolf AutoDirector without breaking your instance.

Built for CineWolf AutoDirector cinewolf-autodirector-2.0.30.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use cinewolf-autodirector-2.0.30.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside cinewolf-autodirector-2.0.30.jar. It opens that exact file at the source.

About this project

What does CineWolf AutoDirector add?

CineWolf AutoDirector is a client-side Fabric extension for Flashback that turns replay activity into editable cinematic camera work. It generates single shots or multi-shot montages with deterministic local replay analysis.

Installation

  1. Install Fabric Loader for Minecraft 26.2.
  2. Install Fabric API 0.153.0+26.2 or a compatible newer 26.2 build.
  3. Install Flashback 0.41.1.
  4. Put cinewolf-autodirector-1.3.5.jar in the client mods folder.
  5. Open a replay in Flashback. The CineWolf AutoDirector window appears in the replay editor.

Flashback is an external required dependency. CineWolf does not shade, bundle, copy, or modify it.

Generate Montage

  1. Mark a Flashback In/Out range.
  2. Open the Generate Montage section.
  3. Select a preset and either a main target or automatic target detection.
  4. Optionally adjust duration, aspect ratio, pacing, shot bounds, event categories, collision avoidance, replay-speed preferences, and advanced sampling limits. Camera smoothing controls are shared with manual shots; changing only those controls keeps the completed replay analysis and edited montage plan.
  5. Select Analyze Replay. Sampling is cancellable and does not run in a render callback.
  6. Review events and scoring reasons on CineWolf's own compact event mini-timeline.
  7. Review the proposed shot list. Disable, reorder, lock, remove, replace, or regenerate unlocked shots as needed.
  8. Preview the montage. Vertical presets display a centered 9:16 safe-area guide.
  9. Confirm generation and resolve any camera, FOV, or replay-time conflict.
  10. Edit the generated native Flashback keyframes or undo the whole CineWolf montage.

The event mini-timeline belongs to the CineWolf panel. Version 1.2.0 does not inject markers into Flashback's native timeline and never modifies native replay markers.

Manual shots

  1. Select an entity target.
  2. Select a shot type (including Reveal, Crane, Spiral, tracking, Chase, Close Detail, Vehicle Profile) and adjust its fields.
  3. Mark Flashback In/Out points, or use the current replay time plus Duration.
  4. Select Preview Path, inspect the 3D path and warnings, then select Generate Shot.
  5. Resolve conflicts using Cancel, Add without deleting, or Replace inside interval. Cancel is the safe default.

Camera-path smoothing

The filter runs before local-world collision checks and never moves collision-constrained samples afterward. Position strength smooths the target-relative camera path while retaining Orbit radius and programmed Dolly distance. Rotation strength smooths the aim point before recalculating yaw and pitch. Window controls the centered time span, so it introduces no forward-only lag. Optional outlier rejection removes only an isolated high-speed out-and-back pulse above both configured thresholds; sustained fast motion, real turns, endpoints, and teleport/discontinuity boundaries are retained.

Output time and replay time

CineWolf keeps output duration, source replay time, replay speed, and native camera-track time separate. Flashback evaluates native tracks on the source replay-tick axis. CineWolf therefore writes Timelapse points whose key positions are source replay ticks and whose values are elapsed output ticks; Flashback derives playback TPS from the ratio between those axes.

Flashback 0.41.1 does not provide a stable source-cut abstraction for arbitrary non-adjacent replay segments. Version 1.2.0 consequently plans one continuous, strictly increasing source window and does not reverse, relocate, or splice source-bound camera content. Replay-speed changes within that window remain inside configured minimum, maximum, and adjacent-change bounds. A non-chronological Trailer request is reported and planned chronologically rather than represented inaccurately.

Configuration

Preferences are stored in config/cinewolf-autodirector.json. Schema version 4 adds a shared pathSmoothing section with position/rotation strengths, a time window, and isolated-motion rejection controls. The montage section retains detector-threshold, event-scoring, shot-diversity, output, sampling, collision, replay-speed, safe-area, and debug settings. Legacy manual-shot and montage values are preserved during migration. Malformed files are moved to cinewolf-autodirector.json.malformed and replaced with safe defaults.

Project description from CurseForge.

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Recent files

CineWolf AutoDirector versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.