CurseForge · Minecraft mod
Loot Spots
Place respawning loot pickups and item showcases in your world. Set timers, build weighted loot tables, and position items with an in-game editor.
Quick answer
Which Loot Spots release should I use?
Loot Spots LootSpots-2.0-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Loot Spots required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Loot Spots LootSpots-2.0-forge-1.20.1.jar need?
LootSpots-2.0-forge-1.20.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Loot Spots without breaking your instance.
Built for Loot Spots LootSpots-2.0-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use LootSpots-2.0-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside LootSpots-2.0-forge-1.20.1.jar. It opens that exact file at the source.
About this project
What does Loot Spots add?
Place loot players can see and pick up. Decide what it drops and when it comes back.
Set up supply caches for a survival server, place rewards around a dungeon, or arrange items on shelves for an adventure map. Each spot displays a 3D item in the world.
How it works
Grab the Loot Spot Editor from the Loot Spots creative tab or use /lootspots editor. Right-click a block and pick an item from your inventory to place a spot. Right-click the spot with the editor to change it at any time.
Choose Loot Spot to set up a weighted loot table, or Showcase to display a fixed item. To place the model exactly where you want it, drag the colored move, rotate, and scale handles or enter precise values in the editor.

Features
- Weighted loot tables. Every pickup rolls a fresh reward using your weights. Table entries stay in the pool after they’re picked.
- Per-spot respawn timers. Set a delay in minutes and seconds. At
0:00, table-based loot is available again immediately, while fixed items stay gone after pickup. - In-world editing. Move, rotate, and scale items on all three axes. Copy settings between spots when you’re building several at once.
- Visible pickup markers. Aim at the ring and right-click once it fills. The ring color and pickup charge time are configurable.
- Inventory item picker. Pick a vanilla or modded stack directly from your inventory. The original stays in your inventory when you place it.
- Persistent spots. Spots and their settings survive server restarts. The editor supports English and Russian.

Requirements
- Minecraft 1.20.1, Forge or Fabric
- Minecraft 1.21.1, Forge, NeoForge or Fabric
- For both client and server
License: LGPLv3
Project description from CurseForge.
Pick your setup
Loot Spots by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Loot Spots versions and loaders
LootSpots-2.0-forge-1.20.1.jar
14 Nov 2026
lootspots-1.4.1.jar
26 Aug 2026
LootSpots-1.3.0.jar
21 Aug 2026
LootSpots-1.1.0.jar
13 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.