CurseForge · Minecraft mod
Charge Commands
Instantly fill compatible powered and charge-based items with /charge or /charge all.
Quick answer
Which Charge Commands release should I use?
Charge Commands 1.0.2 (NeoForge) targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Charge Commands required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Charge Commands 1.0.2 (NeoForge) need?
Charge Commands 1.0.2 (NeoForge). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Charge Commands without breaking your instance.
Built for Charge Commands 1.0.2 (NeoForge). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Charge Commands 1.0.2 (NeoForge). It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Charge Commands 1.0.2 (NeoForge). It opens that exact file at the source.
About this project
What does Charge Commands add?
Charge Commands
Instantly refill compatible powered and charge-based items with simple commands.
Commands
- /charge — fully charges the item in your main hand.
- /charge all — fully charges every compatible item in your inventory.
Both commands require permission level 2.
Compatibility
Charge Commands automatically supports items using NeoForge's standard energy system, including technology-mod batteries, tools, armor, and gadgets. It can also safely recognize numeric charge values when an item exposes a matching maximum or capacity.
Optional built-in integrations cover unusual rechargeable systems from Corail Tombstone, PneumaticCraft, Tempad, Create, Relics, and Ars Technica. These mods are not required.
Unknown counters, ammunition, cooldowns, costs, and temporary progress values are deliberately left untouched to prevent item corruption or resource duplication.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.247 or newer in the 21.1 series
- Java 21
Created by Sukuna.
Project description from CurseForge.
Pick your setup
Charge Commands by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Charge Commands versions and loaders
Charge Commands 1.0.2 (NeoForge)
Charge-Commands-NeoForge-1.0.2.jar
17 Aug 2026
Charge Commands 1.0.1 (Fabric)
Charge-Commands-Fabric-1.0.1.jar
13 Aug 2026
Charge Commands 1.0.1 (Forge)
Charge-Commands-Forge-1.0.1.jar
13 Aug 2026
Charge Commands 1.0.1 (NeoForge)
Charge-Commands-NeoForge-1.0.1.jar
13 Aug 2026
Charge Commands 1.0.0 (Forge)
Charge-Commands-1.0.0-Forge.jar
13 Aug 2026
Charge Commands 1.0.0 (Fabric)
Charge-Commands-1.0.0-Fabric.jar
13 Aug 2026
Charge Commands 1.0.0 (NeoForge)
Charge-Commands-1.0.0-NeoForge.jar
13 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.