Back to mods
LootGame Solver project artwork

CurseForge · Minecraft mod

LootGame Solver

A client-side GTNH mod that automates and provides 3D visual hints for LootGames minigames (Minesweeper, Sudoku, and Game of Light). Features full auto-solving, in-world 3D holograms.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which LootGame Solver release matches 1.7.10?

Updated yesterday
Best match for your filters LootGameSolver-2.0.0.jar
Game version 1.7.10
Loader Forge

LootGame Solver LootGameSolver-2.0.0.jar targets 1.7.10 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is LootGame Solver required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does LootGame Solver LootGameSolver-2.0.0.jar need?

LootGameSolver-2.0.0.jar on 1.7.10. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add LootGame Solver without breaking your instance.

Built for LootGame Solver LootGameSolver-2.0.0.jar on 1.7.10. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use LootGameSolver-2.0.0.jar. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside LootGameSolver-2.0.0.jar. It opens that exact file at the source.

About this project

What does LootGame Solver add?

LootGameSolver

LootGameSolver is a client-side Minecraft 1.7.10 mod designed for GregTech: New Horizons (GTNH) to assist with and automate LootGames mini-games.

It currently supports Minesweeper, Sudoku, and Game of Light, with two distinct ways to play:

  • Auto-Solver - The fast, fully automated option. The mod solves the game and performs the required movements and interactions for you.
  • Hologram Mode - The more survival-friendly option. The mod solves the game and shows you what to do through in-world holograms, while leaving all interactions to you.

Whether you want complete automation or prefer to remain in control, LootGameSolver lets you choose.


Two Ways to Solve

Auto-Solver - Full Automation

Press R to toggle the Auto-Solver.

Auto-Solver is designed for speed and convenience.

Once enabled, LootGameSolver will:

  • Detect the active LootGames board.
  • Solve the puzzle automatically.
  • Move your crosshair/player as required.
  • Perform the necessary clicks and interactions.
  • Continue solving until the game is completed.

Essentially, you let the solver play the mini-game for you.

This is the fastest and most hands-off way to complete LootGames.


Hologram Mode - Player-Assisted

Press H to toggle Holograms.

Hologram Mode is intended for players who want assistance without handing control of their character over to the mod.

Instead of interacting with the game, LootGameSolver displays the correct information directly in the world:

  • Safe cells and mines in Minesweeper.
  • Correct numbers and positions in Sudoku.
  • Sequence targets in Game of Light.

You remain completely in control and perform the actual interactions yourself.

The solver tells you what to do - you do it.

This makes Hologram Mode the more survival-friendly and low-interference option.


Minesweeper

LootGameSolver automatically solves Minesweeper boards and can continue through the entire stage instead of stopping partway through.

Auto-Solver

Automatically moves and clicks through the board, revealing safe cells and handling identified mines.

The solver also uses an improved prediction strategy for situations where there is no guaranteed-safe move.

Hologram Mode

Instead of interacting with the board, holograms show you:

  • Which cells are safe to reveal.
  • Which cells are identified as mines.
  • Where the solver recommends making a move.

You simply follow the displayed recommendations yourself.

Note: When no guaranteed-safe move is available, the solver may need to make a calculated guess. These predictions are not guaranteed.


Sudoku

LootGameSolver automatically detects and solves Sudoku boards.

Auto-Solver

The mod handles the complete interaction process:

  1. Detects the puzzle.
  2. Solves the board.
  3. Moves the crosshair to the required positions.
  4. Enters the correct digits.
  5. Verifies the completed puzzle.
  6. Submits the solution.

The solver is designed to handle the entire puzzle reliably, including missed interactions and synchronization issues.

Hologram Mode

The mod does not control your character.

Instead, it displays the correct numbers and target positions, allowing you to manually enter the solution while following the holograms.


Game of Light

Game of Light is fully supported starting with version 2.0.0.

Auto-Solver

The Auto-Solver can:

  • Automatically start the game.
  • Follow the displayed sequence.
  • Activate the required symbols.
  • Complete all four difficulty rounds.
  • Continue through the entire game automatically.

Hologram Mode

Hologram Mode displays the required sequence using in-world holograms.

The solver shows you which symbols to activate, while you perform the interactions yourself.


HUD & Holograms

LootGameSolver includes an in-world visualization system designed to make solver decisions easy to follow.

  • 3D holograms displayed directly over relevant blocks.
  • Safe-cell and mine indicators for Minesweeper.
  • Correct-number indicators for Sudoku.
  • Sequence indicators for Game of Light.
  • 360° structure detection so board state is maintained even when looking away.
  • Clean, color-coded HUD information.

The hologram system is visual-only and does not interact with the game.


Controls

Key Function
R Toggle Auto-Solver - fully automated movement and interaction
H Toggle Holograms - shows the correct moves without interacting

Which mode should I use?

Want it done as quickly as possible?Auto-Solver

Want assistance while keeping control of your character?Hologram Mode


Development Status

Feature Status
Minesweeper - Auto-Solver Complete
Minesweeper - Holograms Complete
Sudoku - Auto-Solver Complete
Sudoku - Holograms Complete
Game of Light - Auto-Solver Complete
Game of Light - Holograms Complete
HUD & Hologram System Complete

Installation

  1. Download the latest LootGameSolver .jar.

  2. Place it inside your Minecraft .minecraft/mods/ folder.

  3. Launch GTNH / Minecraft 1.7.10 with Forge.

  4. Enter a LootGames mini-game.

  5. Choose your preferred mode:

    • Press R for full automation.
    • Press H for visual assistance.

Showcases

Videos showcasing LootGameSolver in action will be added here.

Minesweeper

Auto-Solver showcase coming soon.

Sudoku

Auto-Solver showcase coming soon.

Game of Light

Auto-Solver and Hologram showcase coming soon.

Project description from CurseForge.

Pick your setup

LootGame Solver by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

LootGame Solver versions and loaders

2 of 2 releases match
Clear filters

Looking for an older file? The official CurseForge project page is in Resources.